Searched refs:PIPE_VIDEO_VPP_FLIP_HORIZONTAL (Results 1 – 5 of 5) sorted by relevance
655 …result = (orientation_flags & PIPE_VIDEO_VPP_FLIP_HORIZONTAL) ? D3D12_VIDEO_PROCESS_ORIENTATION_CL… in d3d12_video_processor_convert_pipe_rotation()656 …process_frame: Orientation Mode: %s\n", (orientation_flags & PIPE_VIDEO_VPP_FLIP_HORIZONTAL) ? "D3… in d3d12_video_processor_convert_pipe_rotation()665 …result = (orientation_flags & PIPE_VIDEO_VPP_FLIP_HORIZONTAL) ? D3D12_VIDEO_PROCESS_ORIENTATION_CL… in d3d12_video_processor_convert_pipe_rotation()666 …process_frame: Orientation Mode: %s\n", (orientation_flags & PIPE_VIDEO_VPP_FLIP_HORIZONTAL) ? "D3… in d3d12_video_processor_convert_pipe_rotation()668 else if(orientation_flags & PIPE_VIDEO_VPP_FLIP_HORIZONTAL) in d3d12_video_processor_convert_pipe_rotation()
689 orientation_modes |= PIPE_VIDEO_VPP_FLIP_HORIZONTAL; in d3d12_screen_get_video_param_postproc()
121 PIPE_VIDEO_VPP_FLIP_HORIZONTAL = 0x08, enumerator
158 context->desc.vidproc.orientation |= PIPE_VIDEO_VPP_FLIP_HORIZONTAL; in vlVaVidEngineBlit()
1169 if(pipe_orientation_flags & PIPE_VIDEO_VPP_FLIP_HORIZONTAL) in vlVaQueryVideoProcPipelineCaps()