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Searched refs:Poly (Results 1 – 20 of 20) sorted by relevance

/third_party/optimized-routines/math/
Dv_logf.c12 static const float Poly[] = { variable
17 #define P7 v_f32 (Poly[0])
18 #define P6 v_f32 (Poly[1])
19 #define P5 v_f32 (Poly[2])
20 #define P4 v_f32 (Poly[3])
21 #define P3 v_f32 (Poly[4])
22 #define P2 v_f32 (Poly[5])
23 #define P1 v_f32 (Poly[6])
Dv_cos.c12 static const double Poly[] = { variable
24 #define C7 v_f64 (Poly[0])
25 #define C6 v_f64 (Poly[1])
26 #define C5 v_f64 (Poly[2])
27 #define C4 v_f64 (Poly[3])
28 #define C3 v_f64 (Poly[4])
29 #define C2 v_f64 (Poly[5])
30 #define C1 v_f64 (Poly[6])
Dv_sin.c12 static const double Poly[] = { variable
24 #define C7 v_f64 (Poly[0])
25 #define C6 v_f64 (Poly[1])
26 #define C5 v_f64 (Poly[2])
27 #define C4 v_f64 (Poly[3])
28 #define C3 v_f64 (Poly[4])
29 #define C2 v_f64 (Poly[5])
30 #define C1 v_f64 (Poly[6])
Dv_exp2f_1u.c12 static const float Poly[] = { variable
16 #define C0 v_f32 (Poly[0])
17 #define C1 v_f32 (Poly[1])
18 #define C2 v_f32 (Poly[2])
19 #define C3 v_f32 (Poly[3])
20 #define C4 v_f32 (Poly[4])
21 #define C5 v_f32 (Poly[5])
Dv_exp2f.c12 static const float Poly[] = { variable
20 #define C0 v_f32 (Poly[0])
21 #define C1 v_f32 (Poly[1])
22 #define C2 v_f32 (Poly[2])
23 #define C3 v_f32 (Poly[3])
24 #define C4 v_f32 (Poly[4])
Dv_expf_1u.c12 static const float Poly[] = { variable
20 #define C0 v_f32 (Poly[0])
21 #define C1 v_f32 (Poly[1])
22 #define C2 v_f32 (Poly[2])
23 #define C3 v_f32 (Poly[3])
24 #define C4 v_f32 (Poly[4])
Dv_log.c15 static const f64_t Poly[] = { variable
24 #define A0 v_f64 (Poly[0])
25 #define A1 v_f64 (Poly[1])
26 #define A2 v_f64 (Poly[2])
27 #define A3 v_f64 (Poly[3])
28 #define A4 v_f64 (Poly[4])
Dv_expf.c12 static const float Poly[] = { variable
20 #define C0 v_f32 (Poly[0])
21 #define C1 v_f32 (Poly[1])
22 #define C2 v_f32 (Poly[2])
23 #define C3 v_f32 (Poly[3])
24 #define C4 v_f32 (Poly[4])
Dv_cosf.c12 static const float Poly[] = { variable
22 #define A3 v_f32 (Poly[3])
23 #define A5 v_f32 (Poly[2])
24 #define A7 v_f32 (Poly[1])
25 #define A9 v_f32 (Poly[0])
Dv_sinf.c12 static const float Poly[] = { variable
22 #define A3 v_f32 (Poly[3])
23 #define A5 v_f32 (Poly[2])
24 #define A7 v_f32 (Poly[1])
25 #define A9 v_f32 (Poly[0])
/third_party/skia/src/gpu/geometry/
DGrTriangulator.h37 Poly* polys = triangulator.pathToPolys(tolerance, clipBounds, isLinear); in PathToTriangles()
53 struct Poly;
84 virtual Poly* tessellate(const VertexList& vertices, const Comparator&) const;
87 void* polysToTriangles(Poly* polys, void* data, SkPathFillType overrideFillType) const;
135 void* emitPoly(const Poly*, void *data) const;
136 Poly* makePoly(Poly** head, Vertex* v, int winding) const;
171 Poly* contoursToPolys(VertexList* contours, int contourCnt) const;
172 Poly* pathToPolys(float tolerance, const SkRect& clipBounds,
174 static int64_t CountPoints(Poly* polys, SkPathFillType overrideFillType);
175 int polysToTriangles(Poly*, GrEagerVertexAllocator*) const;
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DGrInnerFanTriangulator.h28 Poly* polys = this->pathToPolys(breadcrumbList, isLinear); in pathToTriangles()
32 Poly* pathToPolys(BreadcrumbTriangleList* breadcrumbList, bool* isLinear) const { in pathToPolys()
33 Poly* polys = this->GrTriangulator::pathToPolys(0, SkRect::MakeEmpty(), isLinear); in pathToPolys()
38 int polysToTriangles(Poly* polys, GrEagerVertexAllocator* vertexAlloc, in polysToTriangles()
DGrAATriangulator.h23 Poly* polys = aaTriangulator.pathToPolys(tolerance, clipBounds, &isLinear); in PathToAATriangles()
68 Poly* tessellate(const VertexList& mesh, const Comparator&) const override;
69 int polysToAATriangles(Poly*, GrEagerVertexAllocator*) const;
DGrTriangulator.cpp34 using Poly = GrTriangulator::Poly; typedef
376 GrTriangulator::Poly::Poly(Vertex* v, int winding) in Poly() function in GrTriangulator::Poly
392 Poly* GrTriangulator::Poly::addEdge(Edge* e, Side side, SkArenaAlloc* alloc) { in addEdge()
395 Poly* partner = fPartner; in addEdge()
396 Poly* poly = this; in addEdge()
433 void* GrTriangulator::emitPoly(const Poly* poly, void *data) const { in emitPoly()
448 Poly* GrTriangulator::makePoly(Poly** head, Vertex* v, int winding) const { in makePoly()
449 Poly* poly = fAlloc->make<Poly>(v, winding); in makePoly()
615 static inline bool apply_fill_type(SkPathFillType fillType, Poly* poly) { in apply_fill_type()
1353 Poly* GrTriangulator::tessellate(const VertexList& vertices, const Comparator&) const { in tessellate()
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DGrAATriangulator.cpp31 using Poly = GrTriangulator::Poly; typedef
619 Poly* GrAATriangulator::tessellate(const VertexList& mesh, const Comparator& c) const { in tessellate()
662 int GrAATriangulator::polysToAATriangles(Poly* polys, in polysToAATriangles()
/third_party/flutter/skia/src/gpu/
DGrTessellator.cpp104 struct Poly;
374 Poly* fLeftPoly; // The Poly to the left of this edge, if any.
375 Poly* fRightPoly; // The Poly to the right of this edge, if any.
560 struct Poly { struct
561 Poly(Vertex* v, int winding) in Poly() function
651 Poly* addEdge(Edge* e, Side side, SkArenaAlloc& alloc) { in addEdge() argument
654 Poly* partner = fPartner; in addEdge()
655 Poly* poly = this; in addEdge()
707 Poly* fNext; argument
708 Poly* fPartner; argument
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/third_party/skia/src/gpu/ops/
DPathInnerTriangulateOp.h78 GrTriangulator::Poly* fFanPolys = nullptr;
/third_party/openssl/doc/man7/
DEVP_MAC-Poly1305.pod54 The OpenSSL implementation of the Poly 1305 MAC corresponds to RFC 7539.
/third_party/skia/third_party/externals/opengl-registry/docs/
Dsyntaxrules.txt525 Poly Polygon
/third_party/openGLES/docs/
Dsyntaxrules.txt525 Poly Polygon