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Searched refs:SDL_UpdateWindowSurface (Results 1 – 8 of 8) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/test/
Dtestdrawchessboard.c83 SDL_UpdateWindowSurface(window); in loop()
Dtestgesture.c156 SDL_UpdateWindowSurface(window); in DrawScreen()
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_video.h802 extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window * window);
/third_party/flutter/skia/third_party/externals/sdl/src/dynapi/
DSDL_dynapi_overrides.h547 #define SDL_UpdateWindowSurface SDL_UpdateWindowSurface_REAL macro
DSDL_dynapi_procs.h573 SDL_DYNAPI_PROC(int,SDL_UpdateWindowSurface,(SDL_Window *a),(a),return)
/third_party/flutter/skia/third_party/externals/sdl/src/render/software/
DSDL_render_sw.c771 SDL_UpdateWindowSurface(window); in SW_RenderPresent()
/third_party/flutter/skia/third_party/externals/sdl/docs/
DREADME-winrt.md57 SDL_GetWindowSurface() and SDL_UpdateWindowSurface()) or via the
/third_party/flutter/skia/third_party/externals/sdl/src/video/
DSDL_video.c2177 SDL_UpdateWindowSurface(SDL_Window * window) in SDL_UpdateWindowSurface() function