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Searched refs:SHADER_OPCODE_SEND (Results 1 – 13 of 13) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_lower_logical_sends.cpp56 inst->opcode = SHADER_OPCODE_SEND; in lower_urb_read_logical_send()
108 inst->opcode = SHADER_OPCODE_SEND; in lower_urb_write_logical_send()
376 inst->opcode = SHADER_OPCODE_SEND; in lower_fb_write_logical_send()
1096 inst->opcode = SHADER_OPCODE_SEND; in lower_sampler_logical_send_gfx7()
1587 inst->opcode = SHADER_OPCODE_SEND; in lower_surface_logical_send()
1818 inst->opcode = SHADER_OPCODE_SEND; in lower_lsc_surface_logical_send()
1882 inst->opcode = SHADER_OPCODE_SEND; in lower_surface_block_logical_send()
2042 inst->opcode = SHADER_OPCODE_SEND; in lower_lsc_a64_logical_send()
2197 inst->opcode = SHADER_OPCODE_SEND; in lower_a64_logical_send()
2232 inst->opcode = SHADER_OPCODE_SEND; in lower_lsc_varying_pull_constant_logical_send()
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Dbrw_fs_reg_allocate.cpp598 if (inst->opcode == SHADER_OPCODE_SEND && inst->ex_mlen > 0 && in setup_inst_interference()
615 const int vgrf = inst->opcode == SHADER_OPCODE_SEND ? in setup_inst_interference()
779 unspill_inst = bld.emit(SHADER_OPCODE_SEND, dst, in emit_unspill()
848 spill_inst = bld.emit(SHADER_OPCODE_SEND, bld.null_reg_f(), in emit_spill()
Dbrw_shader.cpp220 case SHADER_OPCODE_SEND: in brw_instruction_name()
1107 case SHADER_OPCODE_SEND: in has_side_effects()
1157 case SHADER_OPCODE_SEND: in is_volatile()
Dbrw_ir_performance.cpp133 if (inst->opcode == SHADER_OPCODE_SEND) { in instruction_info()
1037 case SHADER_OPCODE_SEND: in instruction_desc()
Dbrw_fs.cpp223 case SHADER_OPCODE_SEND: in is_send_from_grf()
282 case SHADER_OPCODE_SEND: in is_control_source()
310 case SHADER_OPCODE_SEND: in is_payload()
883 case SHADER_OPCODE_SEND: in size_read()
1643 fs_inst *send = ubld.group(send_width, 0).emit(SHADER_OPCODE_SEND, in assign_curb_setup()
2909 if (send->opcode != SHADER_OPCODE_SEND || in opt_split_sends()
3771 inst->opcode = SHADER_OPCODE_SEND; in lower_uniform_pull_constant_loads()
6216 if (inst->opcode == SHADER_OPCODE_SEND && inst->ex_mlen > 0 && in fixup_sends_duplicate_payload()
Dbrw_eu_defines.h300 SHADER_OPCODE_SEND, enumerator
Dbrw_fs_copy_propagation.cpp505 if (inst->opcode == SHADER_OPCODE_SEND && entry->src.file == VGRF) { in try_copy_propagate()
Dbrw_schedule_instructions.cpp383 case SHADER_OPCODE_SEND: in set_latency_gfx7()
Dtest_fs_scoreboard.cpp102 fs_inst *inst = bld.emit(SHADER_OPCODE_SEND, dst, desc, desc, payload); in emit_SEND()
Dbrw_fs_generator.cpp2205 case SHADER_OPCODE_SEND: in generate_code()
Dbrw_fs_nir.cpp4007 fs_inst *send = ubld.emit(SHADER_OPCODE_SEND, tmp, in emit_rt_lsc_fence()
/third_party/mesa3d/docs/relnotes/
D19.0.0.rst1401 - intel/fs: Use SHADER_OPCODE_SEND for surface messages
1403 - intel/fs: Use SHADER_OPCODE_SEND for texturing on gen7+
1404 - intel/fs: Use SHADER_OPCODE_SEND for varying UBO pulls on gen7+
1413 - intel/fs: Support SENDS in SHADER_OPCODE_SEND
D21.1.0.rst2623 - intel/fs: Add an ex_desc field to fs_inst for SHADER_OPCODE_SEND