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Searched refs:SV_VERTEX_COUNT (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/nouveau/codegen/
Dnv50_ir_emit_gv100.h205 case SV_VERTEX_COUNT : id = 0x10; break; in emitSYS()
Dnv50_ir.h496 SV_VERTEX_COUNT, // gl_PatchVerticesIn enumerator
Dnv50_ir_emit_gk110.cpp2303 case SV_VERTEX_COUNT: return 0x10; in getSRegEncoding()
Dnv50_ir_emit_nvc0.cpp1996 case SV_VERTEX_COUNT: return 0x10; in getSRegEncoding()
Dnv50_ir_emit_gm107.cpp273 case SV_VERTEX_COUNT : id = 0x10; break; in emitSYS()
Dnv50_ir_from_nir.cpp1602 return SV_VERTEX_COUNT; in convert()
Dnv50_ir_lowering_nvc0.cpp2974 if (sv == SV_VERTEX_COUNT) { in handleRDSV()
Dnv50_ir_from_tgsi.cpp455 case TGSI_SEMANTIC_VERTICESIN: return nv50_ir::SV_VERTEX_COUNT; in translateSysVal()