Searched refs:SplitNumElements (Results 1 – 1 of 1) sorted by relevance
14726 int SplitNumElements = NumElements / 2; in splitAndLowerShuffle() local14770 SmallVector<int, 32> V1BlendMask((unsigned)SplitNumElements, -1); in splitAndLowerShuffle()14771 SmallVector<int, 32> V2BlendMask((unsigned)SplitNumElements, -1); in splitAndLowerShuffle()14772 SmallVector<int, 32> BlendMask((unsigned)SplitNumElements, -1); in splitAndLowerShuffle()14773 for (int i = 0; i < SplitNumElements; ++i) { in splitAndLowerShuffle()14776 if (M >= NumElements + SplitNumElements) in splitAndLowerShuffle()14781 BlendMask[i] = SplitNumElements + i; in splitAndLowerShuffle()14783 if (M >= SplitNumElements) in splitAndLowerShuffle()14811 for (int i = 0; i < SplitNumElements; ++i) in splitAndLowerShuffle()14812 if (BlendMask[i] >= 0 && BlendMask[i] < SplitNumElements) in splitAndLowerShuffle()[all …]