Searched refs:TEX_BUFFER (Results 1 – 4 of 4) sorted by relevance
360 case TEX_BUFFER: in getImageType()403 case TEX_BUFFER: in getNumberOfCoordinates()446 case TEX_BUFFER: in getSamplerType()489 case TEX_BUFFER: in getTextureTartet()532 case TEX_BUFFER: in getTextureTypeName()2402 if (Utils::TEX_BUFFER != texture_type) in prepareTexture()9870 m_test_case = Utils::TEX_BUFFER; in prepareNextTestCase()10085 …const Utils::TYPES base_tex_coord_type = (Utils::TEX_BUFFER == m_test_case) ? Utils::INT : Utils::… in prepareShaderSource()10090 …const GLchar* sampling_function = (Utils::TEX_BUFFER == m_test_case) ? "texelFetch" : "texture… in prepareShaderSource()10225 if (Utils::TEX_BUFFER != m_test_case) in prepareTexture()[all …]
50 TEX_BUFFER, enumerator
856 TEX_BUFFER, enumerator
3293 m_type = TEX_BUFFER; in Init()3297 Bind(gl, m_id, TEX_BUFFER); in Init()3542 case TEX_BUFFER: in GetTargetGLenum()