Home
last modified time | relevance | path

Searched refs:TGSI_TEXTURE_SHADOW2D_ARRAY (Results 1 – 13 of 13) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_util.c456 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_util_get_texture_coord_dim()
487 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_util_get_shadow_ref_src_index()
508 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_is_shadow_target()
Dtgsi_util.h105 target == TGSI_TEXTURE_SHADOW2D_ARRAY || in tgsi_is_array_sampler()
Dtgsi_lowering.c1077 case TGSI_TEXTURE_SHADOW2D_ARRAY: in transform_samp()
Dtgsi_exec.c2273 case TGSI_TEXTURE_SHADOW2D_ARRAY: in exec_txd()
2349 case TGSI_TEXTURE_SHADOW2D_ARRAY: in exec_txf()
/third_party/mesa3d/src/gallium/include/pipe/
Dp_shader_tokens.h693 TGSI_TEXTURE_SHADOW2D_ARRAY, enumerator
/third_party/mesa3d/src/gallium/drivers/r300/
Dr300_tgsi_to_rc.c251 case TGSI_TEXTURE_SHADOW2D_ARRAY: in transform_texture()
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_tgsi_info.c139 case TGSI_TEXTURE_SHADOW2D_ARRAY: in analyse_tex()
Dlp_bld_tgsi_soa.c1998 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_to_pipe_tex_target()
2120 case TGSI_TEXTURE_SHADOW2D_ARRAY: in emit_tex()
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dtgsi_to_nir.c1188 case TGSI_TEXTURE_SHADOW2D_ARRAY: in get_texture_info()
1394 tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY || in ttn_tex()
Dnir_to_tgsi.c921 return is_array ? TGSI_TEXTURE_SHADOW2D_ARRAY : TGSI_TEXTURE_SHADOW2D; in tgsi_texture_type_from_sampler_dim()
/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_shader.c8008 inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY) && !src_loaded) { in tgsi_tex()
8009 int end = inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY ? 3 : 2; in tgsi_tex()
8202 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_tex()
8246 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_tex()
8410 inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY) in tgsi_tex()
8430 inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY || in tgsi_tex()
8557 inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY)) { in tgsi_tex()
8590 inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY) { in tgsi_tex()
/third_party/mesa3d/src/nouveau/codegen/
Dnv50_ir_from_tgsi.cpp267 case TGSI_TEXTURE_SHADOW2D_ARRAY: in texOffsetMask()
350 case TGSI_TEXTURE_SHADOW2D_ARRAY: in srcMask()
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_tgsi_vgpu10.c6118 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_texture_to_resource_dimension()