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Searched refs:TRIANGLES_ADJACENCY (Results 1 – 15 of 15) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcExtTokens.cpp46 TRIANGLES_ADJACENCY = GL_TRIANGLES_ADJACENCY; in init()
172 TRIANGLES_ADJACENCY = GL_TRIANGLES_ADJACENCY_EXT; in init()
DglcExtTokens.hpp48 glw::GLenum TRIANGLES_ADJACENCY; member
/third_party/flutter/skia/src/sksl/
DSkSLParser.h68 TRIANGLES_ADJACENCY, enumerator
DSkSLParser.cpp83 TOKEN(TRIANGLES_ADJACENCY, "triangles_adjacency"); in InitLayoutMap()
884 case LayoutToken::TRIANGLES_ADJACENCY: in layout()
/third_party/openGLES/extensions/NV/
DNV_fragment_shader_barycentric.txt104 TRIANGLES_ADJACENCY 6i 6i+2 6i+4
125 TRIANGLES_ADJACENCY 6i 6i+2 6i+4
DNV_command_list.txt219 TRIANGLES_ADJACENCY | TRIANGLES_ADJACENCY
479 else if (mode == TRIANGLES_ADJACENCY) modeStrip = TRIANGLE_STRIP_ADJACENCY;
DNV_geometry_program4.txt454 Triangles with Adjacency (TRIANGLES_ADJACENCY)
601 | "TRIANGLES_ADJACENCY"
931 "LINES_ADJACENCY", "TRIANGLES", or "TRIANGLES_ADJACENCY".
1085 TRIANGLES_ADJACENCY and <mode> is not TRIANGLES_ADJACENCY_EXT or
DNV_gpu_program5.txt1363 "LINES_ADJACENCY", "TRIANGLES", "TRIANGLES_ADJACENCY", or "PATCHES".
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_push.c230 NV50_PRIM_GL_CASE(TRIANGLES_ADJACENCY); in nv50_prim_gl()
Dnv50_vbo.c439 NV50_PRIM_GL_CASE(TRIANGLES_ADJACENCY); in nv50_prim_gl()
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_command_list.txt219 TRIANGLES_ADJACENCY | TRIANGLES_ADJACENCY
479 else if (mode == TRIANGLES_ADJACENCY) modeStrip = TRIANGLE_STRIP_ADJACENCY;
DNV_geometry_program4.txt454 Triangles with Adjacency (TRIANGLES_ADJACENCY)
601 | "TRIANGLES_ADJACENCY"
931 "LINES_ADJACENCY", "TRIANGLES", or "TRIANGLES_ADJACENCY".
1085 TRIANGLES_ADJACENCY and <mode> is not TRIANGLES_ADJACENCY_EXT or
DNV_gpu_program5.txt1363 "LINES_ADJACENCY", "TRIANGLES", "TRIANGLES_ADJACENCY", or "PATCHES".
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_vbo_translate.c470 NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY); in nvc0_prim_gl()
Dnvc0_vbo.c551 NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY); in nvc0_prim_gl()