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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp13750 ArrayRef<int> TripleInputs = ThreeAInputs ? AToAInputs : BToAInputs; in lowerV8I16GeneralSingleInputShuffle() local
13754 TripleInputSum - std::accumulate(TripleInputs.begin(), TripleInputs.end(), 0); in lowerV8I16GeneralSingleInputShuffle()