Searched refs:UNIFORM_CASE (Results 1 – 1 of 1) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 855 …#define UNIFORM_CASE(type, value) case type: addUniform(bindingLocation, VK_DESCRIPTOR_TYPE_UNIFOR… in useUniform() macro 860 UNIFORM_CASE(UB_FALSE, 0); in useUniform() 861 UNIFORM_CASE(UB_TRUE, 1); in useUniform() 864 UNIFORM_CASE(UB4_FALSE, tcu::Vec4(0)); in useUniform() 865 UNIFORM_CASE(UB4_TRUE, tcu::Vec4(1)); in useUniform() 868 UNIFORM_CASE(UI_ZERO, 0); in useUniform() 869 UNIFORM_CASE(UI_ONE, 1); in useUniform() 870 UNIFORM_CASE(UI_TWO, 2); in useUniform() 871 UNIFORM_CASE(UI_THREE, 3); in useUniform() 872 UNIFORM_CASE(UI_FOUR, 4); in useUniform() [all …]
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