Searched refs:UV_HANDLE_CLOSED (Results 1 – 16 of 16) sorted by relevance
31 assert(!(handle->flags & UV_HANDLE_CLOSED)); in uv__loop_watcher_endgame()32 handle->flags |= UV_HANDLE_CLOSED; in uv__loop_watcher_endgame()
274 assert(!(handle->flags & UV_HANDLE_CLOSED)); in uv__signal_endgame()279 handle->flags |= UV_HANDLE_CLOSED; in uv__signal_endgame()
34 assert(!(handle->flags & UV_HANDLE_CLOSED)); in uv__async_endgame()
152 return !!(handle->flags & (UV_HANDLE_CLOSING | UV_HANDLE_CLOSED)); in uv_is_closing()
81 (handle)->flags |= UV_HANDLE_CLOSED; \
599 assert(!(handle->flags & UV_HANDLE_CLOSED)); in uv__fs_event_endgame()
581 assert(!(handle->flags & UV_HANDLE_CLOSED)); in uv__poll_endgame()
929 assert(!(handle->flags & UV_HANDLE_CLOSED)); in uv__process_endgame()
186 assert(!(handle->flags & UV_HANDLE_CLOSED)); in uv__udp_endgame()
238 assert(!(handle->flags & UV_HANDLE_CLOSED)); in uv__tcp_endgame()
2299 assert(!(handle->flags & UV_HANDLE_CLOSED));
661 assert(!(handle->flags & UV_HANDLE_CLOSED)); in uv__pipe_endgame()
77 UV_HANDLE_CLOSED = 0x00000002, enumerator267 (((h)->flags & (UV_HANDLE_CLOSING | UV_HANDLE_CLOSED)) != 0)
283 assert(!(handle->flags & UV_HANDLE_CLOSED)); in uv__fs_poll_endgame()
215 assert(!(handle->flags & UV_HANDLE_CLOSED)); in uv__make_close_pending()260 assert(!(handle->flags & UV_HANDLE_CLOSED)); in uv__finish_close()261 handle->flags |= UV_HANDLE_CLOSED; in uv__finish_close()283 handle->flags ^= UV_HANDLE_CLOSED; in uv__finish_close()
446 assert(stream->flags & UV_HANDLE_CLOSED); in uv__stream_destroy()