Home
last modified time | relevance | path

Searched refs:UniformHandle (Results 1 – 25 of 152) sorted by relevance

1234567

/third_party/skia/src/gpu/glsl/
DGrGLSLProgramDataManager.h24 GR_DEFINE_RESOURCE_HANDLE_CLASS(UniformHandle);
31 virtual void set1i(UniformHandle, int32_t) const = 0;
32 virtual void set1iv(UniformHandle, int arrayCount, const int v[]) const = 0;
33 virtual void set1f(UniformHandle, float v0) const = 0;
34 virtual void set1fv(UniformHandle, int arrayCount, const float v[]) const = 0;
35 virtual void set2i(UniformHandle, int32_t, int32_t) const = 0;
36 virtual void set2iv(UniformHandle, int arrayCount, const int v[]) const = 0;
37 virtual void set2f(UniformHandle, float, float) const = 0;
38 virtual void set2fv(UniformHandle, int arrayCount, const float v[]) const = 0;
39 virtual void set3i(UniformHandle, int32_t, int32_t, int32_t) const = 0;
[all …]
DGrGLSLUniformHandler.h25 GrGLSLProgramDataManager::UniformHandle fRTAdjustmentUni;
27 GrGLSLProgramDataManager::UniformHandle fRTFlipUni;
29 GrGLSLProgramDataManager::UniformHandle fDstTextureCoordsUni;
43 using UniformHandle = GrGLSLProgramDataManager::UniformHandle; variable
53 UniformHandle addUniform(const GrFragmentProcessor* owner,
62 UniformHandle addUniformArray(const GrFragmentProcessor* owner,
74 virtual const GrShaderVar& getUniformVariable(UniformHandle u) const = 0;
79 virtual const char* getUniformCStr(UniformHandle u) const = 0;
121 virtual UniformHandle internalAddUniformArray(const GrFragmentProcessor* owner,
DGrGLSLColorSpaceXformHelper.h70 GrGLSLProgramDataManager::UniformHandle srcTFUniform() const { return fSrcTFVar; } in srcTFUniform()
71 GrGLSLProgramDataManager::UniformHandle gamutXformUniform() const { return fGamutXformVar; } in gamutXformUniform()
72 GrGLSLProgramDataManager::UniformHandle dstTFUniform() const { return fDstTFVar; } in dstTFUniform()
77 GrGLSLProgramDataManager::UniformHandle fSrcTFVar;
78 GrGLSLProgramDataManager::UniformHandle fGamutXformVar;
79 GrGLSLProgramDataManager::UniformHandle fDstTFVar;
/third_party/flutter/skia/src/gpu/glsl/
DGrGLSLProgramDataManager.h24 GR_DEFINE_RESOURCE_HANDLE_CLASS(UniformHandle);
31 virtual void set1i(UniformHandle, int32_t) const = 0;
32 virtual void set1iv(UniformHandle, int arrayCount, const int v[]) const = 0;
33 virtual void set1f(UniformHandle, float v0) const = 0;
34 virtual void set1fv(UniformHandle, int arrayCount, const float v[]) const = 0;
35 virtual void set2i(UniformHandle, int32_t, int32_t) const = 0;
36 virtual void set2iv(UniformHandle, int arrayCount, const int v[]) const = 0;
37 virtual void set2f(UniformHandle, float, float) const = 0;
38 virtual void set2fv(UniformHandle, int arrayCount, const float v[]) const = 0;
39 virtual void set3i(UniformHandle, int32_t, int32_t, int32_t) const = 0;
[all …]
DGrGLSLUniformHandler.h24 GrGLSLProgramDataManager::UniformHandle fRTAdjustmentUni;
26 GrGLSLProgramDataManager::UniformHandle fRTWidthUni;
29 GrGLSLProgramDataManager::UniformHandle fRTHeightUni;
36 using UniformHandle = GrGLSLProgramDataManager::UniformHandle; variable
46 UniformHandle addUniform(uint32_t visibility,
54 UniformHandle addUniformArray(uint32_t visibility,
64 virtual const GrShaderVar& getUniformVariable(UniformHandle u) const = 0;
69 virtual const char* getUniformCStr(UniformHandle u) const = 0;
85 virtual UniformHandle internalAddUniformArray(uint32_t visibility,
DGrGLSLColorSpaceXformHelper.h66 GrGLSLProgramDataManager::UniformHandle srcTFUniform() const { return fSrcTFVar; } in srcTFUniform()
67 GrGLSLProgramDataManager::UniformHandle gamutXformUniform() const { return fGamutXformVar; } in gamutXformUniform()
68 GrGLSLProgramDataManager::UniformHandle dstTFUniform() const { return fDstTFVar; } in dstTFUniform()
73 GrGLSLProgramDataManager::UniformHandle fSrcTFVar;
74 GrGLSLProgramDataManager::UniformHandle fGamutXformVar;
75 GrGLSLProgramDataManager::UniformHandle fDstTFVar;
/third_party/skia/src/gpu/
DGrUniformDataManager.h26 void set1i(UniformHandle, int32_t) const override;
27 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
28 void set1f(UniformHandle, float v0) const override;
29 void set1fv(UniformHandle, int arrayCount, const float v[]) const override;
30 void set2i(UniformHandle, int32_t, int32_t) const override;
31 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
32 void set2f(UniformHandle, float, float) const override;
33 void set2fv(UniformHandle, int arrayCount, const float v[]) const override;
34 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override;
35 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
[all …]
DGrUniformDataManager.cpp80 void GrUniformDataManager::set(UniformHandle u, const void* v) const { in set()
89 void GrUniformDataManager::setv(UniformHandle u, int arrayCount, const void* v) const { in setv()
108 void GrUniformDataManager::set1i(UniformHandle u, int32_t i0) const { in set1i()
112 void GrUniformDataManager::set1iv(UniformHandle u, in set1iv()
118 void GrUniformDataManager::set1f(UniformHandle u, float v0) const { in set1f()
122 void GrUniformDataManager::set1fv(UniformHandle u, in set1fv()
128 void GrUniformDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i()
133 void GrUniformDataManager::set2iv(UniformHandle u, in set2iv()
139 void GrUniformDataManager::set2f(UniformHandle u, float v0, float v1) const { in set2f()
144 void GrUniformDataManager::set2fv(UniformHandle u, in set2fv()
[all …]
/third_party/skia/src/gpu/gl/
DGrGLProgramDataManager.h51 void set1i(UniformHandle, int32_t) const override;
52 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
53 void set1f(UniformHandle, float v0) const override;
54 void set1fv(UniformHandle, int arrayCount, const float v[]) const override;
55 void set2i(UniformHandle, int32_t, int32_t) const override;
56 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
57 void set2f(UniformHandle, float, float) const override;
58 void set2fv(UniformHandle, int arrayCount, const float v[]) const override;
59 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override;
60 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
[all …]
DGrGLProgramDataManager.cpp45 void GrGLProgramDataManager::set1i(UniformHandle u, int32_t i) const { in set1i()
54 void GrGLProgramDataManager::set1iv(UniformHandle u, in set1iv()
66 void GrGLProgramDataManager::set1f(UniformHandle u, float v0) const { in set1f()
75 void GrGLProgramDataManager::set1fv(UniformHandle u, in set1fv()
91 void GrGLProgramDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i()
100 void GrGLProgramDataManager::set2iv(UniformHandle u, in set2iv()
112 void GrGLProgramDataManager::set2f(UniformHandle u, float v0, float v1) const { in set2f()
121 void GrGLProgramDataManager::set2fv(UniformHandle u, in set2fv()
133 void GrGLProgramDataManager::set3i(UniformHandle u, int32_t i0, int32_t i1, int32_t i2) const { in set3i()
142 void GrGLProgramDataManager::set3iv(UniformHandle u, in set3iv()
[all …]
/third_party/flutter/skia/src/gpu/vk/
DGrVkPipelineStateDataManager.h27 void set1i(UniformHandle, int32_t) const override;
28 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
29 void set1f(UniformHandle, float v0) const override;
30 void set1fv(UniformHandle, int arrayCount, const float v[]) const override;
31 void set2i(UniformHandle, int32_t, int32_t) const override;
32 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
33 void set2f(UniformHandle, float, float) const override;
34 void set2fv(UniformHandle, int arrayCount, const float v[]) const override;
35 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override;
36 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
[all …]
DGrVkPipelineStateDataManager.cpp41 void GrVkPipelineStateDataManager::set1i(UniformHandle u, int32_t i) const { in set1i()
49 void GrVkPipelineStateDataManager::set1iv(UniformHandle u, in set1iv()
67 void GrVkPipelineStateDataManager::set1f(UniformHandle u, float v0) const { in set1f()
76 void GrVkPipelineStateDataManager::set1fv(UniformHandle u, in set1fv()
94 void GrVkPipelineStateDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i()
103 void GrVkPipelineStateDataManager::set2iv(UniformHandle u, in set2iv()
121 void GrVkPipelineStateDataManager::set2f(UniformHandle u, float v0, float v1) const { in set2f()
131 void GrVkPipelineStateDataManager::set2fv(UniformHandle u, in set2fv()
149 void GrVkPipelineStateDataManager::set3i(UniformHandle u, in set3i()
161 void GrVkPipelineStateDataManager::set3iv(UniformHandle u, in set3iv()
[all …]
DGrVkUniformHandler.h48 const GrShaderVar& getUniformVariable(UniformHandle u) const override { in getUniformVariable()
52 const char* getUniformCStr(UniformHandle u) const override { in getUniformCStr()
69 UniformHandle internalAddUniformArray(uint32_t visibility,
93 const GrVkSampler* immutableSampler(UniformHandle u) const { in immutableSampler()
99 const UniformInfo& getUniformInfo(UniformHandle u) const { in getUniformInfo()
/third_party/flutter/skia/src/gpu/mtl/
DGrMtlPipelineStateDataManager.h27 void set1i(UniformHandle, int32_t) const override;
28 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
29 void set1f(UniformHandle, float v0) const override;
30 void set1fv(UniformHandle, int arrayCount, const float v[]) const override;
31 void set2i(UniformHandle, int32_t, int32_t) const override;
32 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
33 void set2f(UniformHandle, float, float) const override;
34 void set2fv(UniformHandle, int arrayCount, const float v[]) const override;
35 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override;
36 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
[all …]
DGrMtlPipelineStateDataManager.mm44 void GrMtlPipelineStateDataManager::set1i(UniformHandle u, int32_t i) const {
52 void GrMtlPipelineStateDataManager::set1iv(UniformHandle u,
70 void GrMtlPipelineStateDataManager::set1f(UniformHandle u, float v0) const {
79 void GrMtlPipelineStateDataManager::set1fv(UniformHandle u,
93 void GrMtlPipelineStateDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const {
102 void GrMtlPipelineStateDataManager::set2iv(UniformHandle u,
116 void GrMtlPipelineStateDataManager::set2f(UniformHandle u, float v0, float v1) const {
126 void GrMtlPipelineStateDataManager::set2fv(UniformHandle u,
140 void GrMtlPipelineStateDataManager::set3i(UniformHandle u,
152 void GrMtlPipelineStateDataManager::set3iv(UniformHandle u,
[all …]
/third_party/flutter/skia/src/gpu/dawn/
DGrDawnProgramDataManager.h28 void set1i(UniformHandle, int32_t) const override;
29 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
30 void set2i(UniformHandle, int32_t, int32_t) const override;
31 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
32 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override;
33 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
34 void set4i(UniformHandle, int32_t, int32_t, int32_t, int32_t) const override;
35 void set4iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
37 void set1f(UniformHandle, float v0) const override;
38 void set1fv(UniformHandle, int arrayCount, const float v[]) const override;
[all …]
DGrDawnProgramDataManager.cpp57 void GrDawnProgramDataManager::set1i(UniformHandle u, int32_t i) const { in set1i()
63 void GrDawnProgramDataManager::set1iv(UniformHandle u, int arrayCount, const int32_t v[]) const { in set1iv()
73 void GrDawnProgramDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i()
80 void GrDawnProgramDataManager::set2iv(UniformHandle u, int arrayCount, const int32_t v[]) const { in set2iv()
90 void GrDawnProgramDataManager::set3i(UniformHandle u, int32_t i0, int32_t i1, int32_t i2) const { in set3i()
97 void GrDawnProgramDataManager::set3iv(UniformHandle u, int arrayCount, const int32_t v[]) const { in set3iv()
107 void GrDawnProgramDataManager::set4i(UniformHandle u, in set4i()
118 void GrDawnProgramDataManager::set4iv(UniformHandle u, int arrayCount, const int32_t v[]) const { in set4iv()
128 void GrDawnProgramDataManager::set1f(UniformHandle u, float v0) const { in set1f()
134 void GrDawnProgramDataManager::set1fv(UniformHandle u, int arrayCount, const float v[]) const { in set1fv()
[all …]
/third_party/flutter/skia/src/gpu/gl/
DGrGLProgramDataManager.h53 void set1i(UniformHandle, int32_t) const override;
54 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
55 void set1f(UniformHandle, float v0) const override;
56 void set1fv(UniformHandle, int arrayCount, const float v[]) const override;
57 void set2i(UniformHandle, int32_t, int32_t) const override;
58 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
59 void set2f(UniformHandle, float, float) const override;
60 void set2fv(UniformHandle, int arrayCount, const float v[]) const override;
61 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override;
62 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
[all …]
DGrGLProgramDataManager.cpp64 void GrGLProgramDataManager::set1i(UniformHandle u, int32_t i) const { in set1i()
73 void GrGLProgramDataManager::set1iv(UniformHandle u, in set1iv()
85 void GrGLProgramDataManager::set1f(UniformHandle u, float v0) const { in set1f()
94 void GrGLProgramDataManager::set1fv(UniformHandle u, in set1fv()
110 void GrGLProgramDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i()
119 void GrGLProgramDataManager::set2iv(UniformHandle u, in set2iv()
131 void GrGLProgramDataManager::set2f(UniformHandle u, float v0, float v1) const { in set2f()
140 void GrGLProgramDataManager::set2fv(UniformHandle u, in set2fv()
152 void GrGLProgramDataManager::set3i(UniformHandle u, int32_t i0, int32_t i1, int32_t i2) const { in set3i()
161 void GrGLProgramDataManager::set3iv(UniformHandle u, in set3iv()
[all …]
/third_party/skia/src/gpu/mtl/
DGrMtlPipelineStateDataManager.h28 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
29 void set1fv(UniformHandle, int arrayCount, const float v[]) const override;
30 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
31 void set2fv(UniformHandle, int arrayCount, const float v[]) const override;
34 void setMatrix2f(UniformHandle, const float matrix[]) const override;
35 void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
/third_party/flutter/skia/src/gpu/gradients/generated/
DGrUnrolledBinaryGradientColorizer.cpp241 UniformHandle scale0_1Var;
242 UniformHandle scale2_3Var;
243 UniformHandle scale4_5Var;
244 UniformHandle scale6_7Var;
245 UniformHandle scale8_9Var;
246 UniformHandle scale10_11Var;
247 UniformHandle scale12_13Var;
248 UniformHandle scale14_15Var;
249 UniformHandle bias0_1Var;
250 UniformHandle bias2_3Var;
[all …]
/third_party/flutter/skia/src/gpu/effects/generated/
DGrMagnifierEffect.cpp89 UniformHandle& boundsUniform = boundsUniformVar; in onSetData()
93 UniformHandle& xInvZoom = xInvZoomVar; in onSetData()
95 UniformHandle& yInvZoom = yInvZoomVar; in onSetData()
97 UniformHandle& xInvInset = xInvInsetVar; in onSetData()
99 UniformHandle& yInvInset = yInvInsetVar; in onSetData()
101 UniformHandle& offset = offsetVar; in onSetData()
129 UniformHandle boundsUniformVar;
130 UniformHandle offsetVar;
131 UniformHandle xInvZoomVar;
132 UniformHandle yInvZoomVar;
[all …]
DGrRectBlurEffect.cpp87 UniformHandle& rectF = rectFVar; in onSetData()
89 UniformHandle& rectH = rectHVar; in onSetData()
91 UniformHandle& sigma = sigmaVar; in onSetData()
98 UniformHandle rectFVar;
99 UniformHandle rectHVar;
100 UniformHandle sigmaVar;
/third_party/skia/src/gpu/vk/
DGrVkPipelineStateDataManager.h36 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
37 void set1fv(UniformHandle, int arrayCount, const float v[]) const override;
38 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
39 void set2fv(UniformHandle, int arrayCount, const float v[]) const override;
40 void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
/third_party/skia/src/gpu/tessellate/shaders/
DGrStrokeTessellationShader.h149 GrGLSLUniformHandler::UniformHandle fTessControlArgsUniform;
150 GrGLSLUniformHandler::UniformHandle fTranslateUniform;
151 GrGLSLUniformHandler::UniformHandle fAffineMatrixUniform;
152 GrGLSLUniformHandler::UniformHandle fEdgeCountUniform;
153 GrGLSLUniformHandler::UniformHandle fColorUniform;

1234567