/third_party/skia/src/gpu/glsl/ |
D | GrGLSLProgramDataManager.h | 24 GR_DEFINE_RESOURCE_HANDLE_CLASS(UniformHandle); 31 virtual void set1i(UniformHandle, int32_t) const = 0; 32 virtual void set1iv(UniformHandle, int arrayCount, const int v[]) const = 0; 33 virtual void set1f(UniformHandle, float v0) const = 0; 34 virtual void set1fv(UniformHandle, int arrayCount, const float v[]) const = 0; 35 virtual void set2i(UniformHandle, int32_t, int32_t) const = 0; 36 virtual void set2iv(UniformHandle, int arrayCount, const int v[]) const = 0; 37 virtual void set2f(UniformHandle, float, float) const = 0; 38 virtual void set2fv(UniformHandle, int arrayCount, const float v[]) const = 0; 39 virtual void set3i(UniformHandle, int32_t, int32_t, int32_t) const = 0; [all …]
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D | GrGLSLUniformHandler.h | 25 GrGLSLProgramDataManager::UniformHandle fRTAdjustmentUni; 27 GrGLSLProgramDataManager::UniformHandle fRTFlipUni; 29 GrGLSLProgramDataManager::UniformHandle fDstTextureCoordsUni; 43 using UniformHandle = GrGLSLProgramDataManager::UniformHandle; variable 53 UniformHandle addUniform(const GrFragmentProcessor* owner, 62 UniformHandle addUniformArray(const GrFragmentProcessor* owner, 74 virtual const GrShaderVar& getUniformVariable(UniformHandle u) const = 0; 79 virtual const char* getUniformCStr(UniformHandle u) const = 0; 121 virtual UniformHandle internalAddUniformArray(const GrFragmentProcessor* owner,
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D | GrGLSLColorSpaceXformHelper.h | 70 GrGLSLProgramDataManager::UniformHandle srcTFUniform() const { return fSrcTFVar; } in srcTFUniform() 71 GrGLSLProgramDataManager::UniformHandle gamutXformUniform() const { return fGamutXformVar; } in gamutXformUniform() 72 GrGLSLProgramDataManager::UniformHandle dstTFUniform() const { return fDstTFVar; } in dstTFUniform() 77 GrGLSLProgramDataManager::UniformHandle fSrcTFVar; 78 GrGLSLProgramDataManager::UniformHandle fGamutXformVar; 79 GrGLSLProgramDataManager::UniformHandle fDstTFVar;
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/third_party/flutter/skia/src/gpu/glsl/ |
D | GrGLSLProgramDataManager.h | 24 GR_DEFINE_RESOURCE_HANDLE_CLASS(UniformHandle); 31 virtual void set1i(UniformHandle, int32_t) const = 0; 32 virtual void set1iv(UniformHandle, int arrayCount, const int v[]) const = 0; 33 virtual void set1f(UniformHandle, float v0) const = 0; 34 virtual void set1fv(UniformHandle, int arrayCount, const float v[]) const = 0; 35 virtual void set2i(UniformHandle, int32_t, int32_t) const = 0; 36 virtual void set2iv(UniformHandle, int arrayCount, const int v[]) const = 0; 37 virtual void set2f(UniformHandle, float, float) const = 0; 38 virtual void set2fv(UniformHandle, int arrayCount, const float v[]) const = 0; 39 virtual void set3i(UniformHandle, int32_t, int32_t, int32_t) const = 0; [all …]
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D | GrGLSLUniformHandler.h | 24 GrGLSLProgramDataManager::UniformHandle fRTAdjustmentUni; 26 GrGLSLProgramDataManager::UniformHandle fRTWidthUni; 29 GrGLSLProgramDataManager::UniformHandle fRTHeightUni; 36 using UniformHandle = GrGLSLProgramDataManager::UniformHandle; variable 46 UniformHandle addUniform(uint32_t visibility, 54 UniformHandle addUniformArray(uint32_t visibility, 64 virtual const GrShaderVar& getUniformVariable(UniformHandle u) const = 0; 69 virtual const char* getUniformCStr(UniformHandle u) const = 0; 85 virtual UniformHandle internalAddUniformArray(uint32_t visibility,
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D | GrGLSLColorSpaceXformHelper.h | 66 GrGLSLProgramDataManager::UniformHandle srcTFUniform() const { return fSrcTFVar; } in srcTFUniform() 67 GrGLSLProgramDataManager::UniformHandle gamutXformUniform() const { return fGamutXformVar; } in gamutXformUniform() 68 GrGLSLProgramDataManager::UniformHandle dstTFUniform() const { return fDstTFVar; } in dstTFUniform() 73 GrGLSLProgramDataManager::UniformHandle fSrcTFVar; 74 GrGLSLProgramDataManager::UniformHandle fGamutXformVar; 75 GrGLSLProgramDataManager::UniformHandle fDstTFVar;
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/third_party/skia/src/gpu/ |
D | GrUniformDataManager.h | 26 void set1i(UniformHandle, int32_t) const override; 27 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 28 void set1f(UniformHandle, float v0) const override; 29 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 30 void set2i(UniformHandle, int32_t, int32_t) const override; 31 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 32 void set2f(UniformHandle, float, float) const override; 33 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 34 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override; 35 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override; [all …]
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D | GrUniformDataManager.cpp | 80 void GrUniformDataManager::set(UniformHandle u, const void* v) const { in set() 89 void GrUniformDataManager::setv(UniformHandle u, int arrayCount, const void* v) const { in setv() 108 void GrUniformDataManager::set1i(UniformHandle u, int32_t i0) const { in set1i() 112 void GrUniformDataManager::set1iv(UniformHandle u, in set1iv() 118 void GrUniformDataManager::set1f(UniformHandle u, float v0) const { in set1f() 122 void GrUniformDataManager::set1fv(UniformHandle u, in set1fv() 128 void GrUniformDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i() 133 void GrUniformDataManager::set2iv(UniformHandle u, in set2iv() 139 void GrUniformDataManager::set2f(UniformHandle u, float v0, float v1) const { in set2f() 144 void GrUniformDataManager::set2fv(UniformHandle u, in set2fv() [all …]
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/third_party/skia/src/gpu/gl/ |
D | GrGLProgramDataManager.h | 51 void set1i(UniformHandle, int32_t) const override; 52 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 53 void set1f(UniformHandle, float v0) const override; 54 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 55 void set2i(UniformHandle, int32_t, int32_t) const override; 56 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 57 void set2f(UniformHandle, float, float) const override; 58 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 59 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override; 60 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override; [all …]
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D | GrGLProgramDataManager.cpp | 45 void GrGLProgramDataManager::set1i(UniformHandle u, int32_t i) const { in set1i() 54 void GrGLProgramDataManager::set1iv(UniformHandle u, in set1iv() 66 void GrGLProgramDataManager::set1f(UniformHandle u, float v0) const { in set1f() 75 void GrGLProgramDataManager::set1fv(UniformHandle u, in set1fv() 91 void GrGLProgramDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i() 100 void GrGLProgramDataManager::set2iv(UniformHandle u, in set2iv() 112 void GrGLProgramDataManager::set2f(UniformHandle u, float v0, float v1) const { in set2f() 121 void GrGLProgramDataManager::set2fv(UniformHandle u, in set2fv() 133 void GrGLProgramDataManager::set3i(UniformHandle u, int32_t i0, int32_t i1, int32_t i2) const { in set3i() 142 void GrGLProgramDataManager::set3iv(UniformHandle u, in set3iv() [all …]
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/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkPipelineStateDataManager.h | 27 void set1i(UniformHandle, int32_t) const override; 28 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 29 void set1f(UniformHandle, float v0) const override; 30 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 31 void set2i(UniformHandle, int32_t, int32_t) const override; 32 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 33 void set2f(UniformHandle, float, float) const override; 34 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 35 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override; 36 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override; [all …]
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D | GrVkPipelineStateDataManager.cpp | 41 void GrVkPipelineStateDataManager::set1i(UniformHandle u, int32_t i) const { in set1i() 49 void GrVkPipelineStateDataManager::set1iv(UniformHandle u, in set1iv() 67 void GrVkPipelineStateDataManager::set1f(UniformHandle u, float v0) const { in set1f() 76 void GrVkPipelineStateDataManager::set1fv(UniformHandle u, in set1fv() 94 void GrVkPipelineStateDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i() 103 void GrVkPipelineStateDataManager::set2iv(UniformHandle u, in set2iv() 121 void GrVkPipelineStateDataManager::set2f(UniformHandle u, float v0, float v1) const { in set2f() 131 void GrVkPipelineStateDataManager::set2fv(UniformHandle u, in set2fv() 149 void GrVkPipelineStateDataManager::set3i(UniformHandle u, in set3i() 161 void GrVkPipelineStateDataManager::set3iv(UniformHandle u, in set3iv() [all …]
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D | GrVkUniformHandler.h | 48 const GrShaderVar& getUniformVariable(UniformHandle u) const override { in getUniformVariable() 52 const char* getUniformCStr(UniformHandle u) const override { in getUniformCStr() 69 UniformHandle internalAddUniformArray(uint32_t visibility, 93 const GrVkSampler* immutableSampler(UniformHandle u) const { in immutableSampler() 99 const UniformInfo& getUniformInfo(UniformHandle u) const { in getUniformInfo()
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/third_party/flutter/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateDataManager.h | 27 void set1i(UniformHandle, int32_t) const override; 28 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 29 void set1f(UniformHandle, float v0) const override; 30 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 31 void set2i(UniformHandle, int32_t, int32_t) const override; 32 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 33 void set2f(UniformHandle, float, float) const override; 34 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 35 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override; 36 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override; [all …]
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D | GrMtlPipelineStateDataManager.mm | 44 void GrMtlPipelineStateDataManager::set1i(UniformHandle u, int32_t i) const { 52 void GrMtlPipelineStateDataManager::set1iv(UniformHandle u, 70 void GrMtlPipelineStateDataManager::set1f(UniformHandle u, float v0) const { 79 void GrMtlPipelineStateDataManager::set1fv(UniformHandle u, 93 void GrMtlPipelineStateDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { 102 void GrMtlPipelineStateDataManager::set2iv(UniformHandle u, 116 void GrMtlPipelineStateDataManager::set2f(UniformHandle u, float v0, float v1) const { 126 void GrMtlPipelineStateDataManager::set2fv(UniformHandle u, 140 void GrMtlPipelineStateDataManager::set3i(UniformHandle u, 152 void GrMtlPipelineStateDataManager::set3iv(UniformHandle u, [all …]
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/third_party/flutter/skia/src/gpu/dawn/ |
D | GrDawnProgramDataManager.h | 28 void set1i(UniformHandle, int32_t) const override; 29 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 30 void set2i(UniformHandle, int32_t, int32_t) const override; 31 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 32 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override; 33 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 34 void set4i(UniformHandle, int32_t, int32_t, int32_t, int32_t) const override; 35 void set4iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 37 void set1f(UniformHandle, float v0) const override; 38 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; [all …]
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D | GrDawnProgramDataManager.cpp | 57 void GrDawnProgramDataManager::set1i(UniformHandle u, int32_t i) const { in set1i() 63 void GrDawnProgramDataManager::set1iv(UniformHandle u, int arrayCount, const int32_t v[]) const { in set1iv() 73 void GrDawnProgramDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i() 80 void GrDawnProgramDataManager::set2iv(UniformHandle u, int arrayCount, const int32_t v[]) const { in set2iv() 90 void GrDawnProgramDataManager::set3i(UniformHandle u, int32_t i0, int32_t i1, int32_t i2) const { in set3i() 97 void GrDawnProgramDataManager::set3iv(UniformHandle u, int arrayCount, const int32_t v[]) const { in set3iv() 107 void GrDawnProgramDataManager::set4i(UniformHandle u, in set4i() 118 void GrDawnProgramDataManager::set4iv(UniformHandle u, int arrayCount, const int32_t v[]) const { in set4iv() 128 void GrDawnProgramDataManager::set1f(UniformHandle u, float v0) const { in set1f() 134 void GrDawnProgramDataManager::set1fv(UniformHandle u, int arrayCount, const float v[]) const { in set1fv() [all …]
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/third_party/flutter/skia/src/gpu/gl/ |
D | GrGLProgramDataManager.h | 53 void set1i(UniformHandle, int32_t) const override; 54 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 55 void set1f(UniformHandle, float v0) const override; 56 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 57 void set2i(UniformHandle, int32_t, int32_t) const override; 58 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 59 void set2f(UniformHandle, float, float) const override; 60 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 61 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override; 62 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override; [all …]
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D | GrGLProgramDataManager.cpp | 64 void GrGLProgramDataManager::set1i(UniformHandle u, int32_t i) const { in set1i() 73 void GrGLProgramDataManager::set1iv(UniformHandle u, in set1iv() 85 void GrGLProgramDataManager::set1f(UniformHandle u, float v0) const { in set1f() 94 void GrGLProgramDataManager::set1fv(UniformHandle u, in set1fv() 110 void GrGLProgramDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i() 119 void GrGLProgramDataManager::set2iv(UniformHandle u, in set2iv() 131 void GrGLProgramDataManager::set2f(UniformHandle u, float v0, float v1) const { in set2f() 140 void GrGLProgramDataManager::set2fv(UniformHandle u, in set2fv() 152 void GrGLProgramDataManager::set3i(UniformHandle u, int32_t i0, int32_t i1, int32_t i2) const { in set3i() 161 void GrGLProgramDataManager::set3iv(UniformHandle u, in set3iv() [all …]
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateDataManager.h | 28 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 29 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 30 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 31 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 34 void setMatrix2f(UniformHandle, const float matrix[]) const override; 35 void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
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/third_party/flutter/skia/src/gpu/gradients/generated/ |
D | GrUnrolledBinaryGradientColorizer.cpp | 241 UniformHandle scale0_1Var; 242 UniformHandle scale2_3Var; 243 UniformHandle scale4_5Var; 244 UniformHandle scale6_7Var; 245 UniformHandle scale8_9Var; 246 UniformHandle scale10_11Var; 247 UniformHandle scale12_13Var; 248 UniformHandle scale14_15Var; 249 UniformHandle bias0_1Var; 250 UniformHandle bias2_3Var; [all …]
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/third_party/flutter/skia/src/gpu/effects/generated/ |
D | GrMagnifierEffect.cpp | 89 UniformHandle& boundsUniform = boundsUniformVar; in onSetData() 93 UniformHandle& xInvZoom = xInvZoomVar; in onSetData() 95 UniformHandle& yInvZoom = yInvZoomVar; in onSetData() 97 UniformHandle& xInvInset = xInvInsetVar; in onSetData() 99 UniformHandle& yInvInset = yInvInsetVar; in onSetData() 101 UniformHandle& offset = offsetVar; in onSetData() 129 UniformHandle boundsUniformVar; 130 UniformHandle offsetVar; 131 UniformHandle xInvZoomVar; 132 UniformHandle yInvZoomVar; [all …]
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D | GrRectBlurEffect.cpp | 87 UniformHandle& rectF = rectFVar; in onSetData() 89 UniformHandle& rectH = rectHVar; in onSetData() 91 UniformHandle& sigma = sigmaVar; in onSetData() 98 UniformHandle rectFVar; 99 UniformHandle rectHVar; 100 UniformHandle sigmaVar;
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/third_party/skia/src/gpu/vk/ |
D | GrVkPipelineStateDataManager.h | 36 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 37 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 38 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 39 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 40 void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
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/third_party/skia/src/gpu/tessellate/shaders/ |
D | GrStrokeTessellationShader.h | 149 GrGLSLUniformHandler::UniformHandle fTessControlArgsUniform; 150 GrGLSLUniformHandler::UniformHandle fTranslateUniform; 151 GrGLSLUniformHandler::UniformHandle fAffineMatrixUniform; 152 GrGLSLUniformHandler::UniformHandle fEdgeCountUniform; 153 GrGLSLUniformHandler::UniformHandle fColorUniform;
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