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Searched refs:UniformInfo (Results 1 – 25 of 32) sorted by relevance

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/third_party/vk-gl-cts/modules/gles31/functional/
Des31fUniformLocationTests.cpp68 struct UniformInfo struct
84UniformInfo (VarType type_, ShaderStage declareLocation_, ShaderStage layoutLocation_, ShaderStage… in UniformInfo() function
101 const vector<UniformInfo>& uniformInfo);
107 IterateResult run (const vector<UniformInfo>& uniformList);
108 static glu::ProgramSources genShaderSources (const vector<UniformInfo>& uniformList);
109 …bool verifyLocations (const glu::ShaderProgram& program, const vector<UniformInfo>& uniform…
110 void render (const glu::ShaderProgram& program, const vector<UniformInfo>& uniformList);
119 const vector<UniformInfo> m_uniformInfo;
150 const vector<UniformInfo>& uniformInfo) in UniformLocationCase()
221 UniformLocationCase::IterateResult UniformLocationCase::run (const vector<UniformInfo>& uniformList) in run()
[all …]
/third_party/skia/src/gpu/mtl/
DGrMtlUniformHandler.h32 struct MtlUniformInfo : public UniformInfo {
49 UniformInfo& uniform(int idx) override { in uniform()
52 const UniformInfo& uniform(int idx) const override { in uniform()
92 const UniformInfo& getUniformInfo(UniformHandle u) const { in getUniformInfo()
DGrMtlUniformHandler.mm267 for (const UniformInfo& sampler : fSamplers.items()) {
288 for (const UniformInfo& localUniform : fUniforms.items()) {
/third_party/skia/src/gpu/vk/
DGrVkUniformHandler.h57 struct VkUniformInfo : public UniformInfo {
84 UniformInfo& uniform(int idx) override { in uniform()
87 const UniformInfo& uniform(int idx) const override { in uniform()
159 UniformInfo fInputUniform;
/third_party/skia/src/gpu/
DGrSPIRVUniformHandler.h27 struct SPIRVUniformInfo : public UniformInfo {
42 UniformInfo& uniform(int idx) override { in uniform()
45 const UniformInfo& uniform(int idx) const override { in uniform()
/third_party/flutter/skia/src/gpu/mtl/
DGrMtlUniformHandler.h29 struct UniformInfo { struct
34 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument
79 const UniformInfo& getUniformInfo(UniformHandle u) const { in getUniformInfo()
DGrMtlUniformHandler.mm212 UniformInfo& uni = fUniforms.push_back();
257 UniformInfo& info = fSamplers.push_back();
274 const UniformInfo& sampler = fSamplers[i];
285 const UniformInfo& localUniform = fUniforms[i];
297 const UniformInfo& localUniform = fUniforms[i];
/third_party/flutter/skia/src/gpu/vk/
DGrVkUniformHandler.h36 struct UniformInfo { struct
44 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument
99 const UniformInfo& getUniformInfo(UniformHandle u) const { in getUniformInfo()
DGrVkUniformHandler.cpp225 UniformInfo& uni = fUniforms.push_back(); in internalAddUniformArray()
269 UniformInfo& info = fSamplers.push_back(); in addSampler()
296 const UniformInfo& sampler = fSamplers[i]; in appendUniformDecls()
307 const UniformInfo& localUniform = fUniforms[i]; in appendUniformDecls()
319 const UniformInfo& localUniform = fUniforms[i]; in appendUniformDecls()
/third_party/skia/src/gpu/glsl/
DGrGLSLUniformHandler.h34 struct UniformInfo { struct
83 virtual UniformInfo& uniform(int idx) = 0;
84 virtual const UniformInfo& uniform(int idx) const = 0;
DGrGLSLUniformHandler.cpp16 const UniformInfo& u = this->uniform(i); in getUniformMapping()
27 UniformInfo& u = this->uniform(i); in liftUniformToVertexShader()
/third_party/flutter/skia/src/gpu/dawn/
DGrDawnUniformHandler.h23 struct UniformInfo { struct
28 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument
DGrDawnUniformHandler.cpp211 UniformInfo& info = fUniforms.push_back(); in internalAddUniformArray()
247 UniformInfo& info = fSamplers.push_back(); in addSampler()
262 UniformInfo& texInfo = fTextures.push_back(); in addSampler()
/third_party/flutter/skia/src/gpu/gl/
DGrGLUniformHandler.h62 typedef GrGLProgramDataManager::UniformInfo UniformInfo; typedef
DGrGLProgramDataManager.h28 struct UniformInfo { struct
42 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument
DGrGLUniformHandler.cpp38 UniformInfo& uni = fUniforms.push_back(); in internalAddUniformArray()
75 UniformInfo& sampler = fSamplers.push_back(); in addSampler()
DGrGLProgramDataManager.cpp26 const UniformInfo& builderUniform = uniforms[i]; in GrGLProgramDataManager()
56 const UniformInfo& sampler = samplers[i]; in setSamplerUniforms()
/third_party/skia/src/gpu/gl/
DGrGLUniformHandler.h34 UniformInfo& uniform(int idx) override { in uniform()
37 const UniformInfo& uniform(int idx) const override { in uniform()
DGrGLUniformHandler.cpp98 for (const UniformInfo& uniform : fUniforms.items()) { in appendUniformDecls()
104 for (const UniformInfo& sampler : fSamplers.items()) { in appendUniformDecls()
DGrGLProgramDataManager.h29 struct GLUniformInfo : public GrGLSLUniformHandler::UniformInfo {
/third_party/skia/src/sksl/codegen/
DSkSLVMCodeGenerator.h90 struct UniformInfo { struct
102 std::unique_ptr<UniformInfo> Program_GetUniformInfo(const Program& program); argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp624 class UniformInfo class in vkt::sr::ShaderRenderCaseInstance
627 UniformInfo (void) {} in UniformInfo() function in vkt::sr::ShaderRenderCaseInstance::UniformInfo
628 virtual ~UniformInfo (void) {} in ~UniformInfo()
634 class BufferUniform : public UniformInfo
645 class SamplerUniform : public UniformInfo
658 typedef de::SharedPtr<de::UniquePtr<UniformInfo> > UniformInfoSp;
/third_party/skia/modules/particles/src/
DSkParticleEffect.cpp33 std::unique_ptr<SkSL::UniformInfo> uniformInfo) in SkParticleProgram()
57 std::unique_ptr<SkSL::UniformInfo> fUniformInfo;
170 std::unique_ptr<SkSL::UniformInfo> uniformInfo = SkSL::Program_GetUniformInfo(*program); in prepare()
247 const SkSL::UniformInfo* info = this->uniformInfo(); in setUniform()
505 const SkSL::UniformInfo* SkParticleEffect::uniformInfo() const { in uniformInfo()
/third_party/skia/modules/particles/include/
DSkParticleEffect.h34 struct UniformInfo;
175 const SkSL::UniformInfo* uniformInfo() const;
/third_party/skia/modules/canvaskit/
Dparticles_bindings.cpp86 ParticleUniform fromUniform(const SkSL::UniformInfo::Uniform& u) { in fromUniform()

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