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Searched refs:V2IsZero (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp5495 bool V2IsZero, in canWidenShuffleElements() argument
5500 if (V2IsZero) { in canWidenShuffleElements()
6919 bool V2IsZero = ISD::isBuildVectorAllZeros(V2.getNode()); in computeZeroableShuffleElements() local
6932 if ((M >= 0 && M < Size && V1IsZero) || (M >= Size && V2IsZero)) { in computeZeroableShuffleElements()
15061 bool V2IsZero = !V2.isUndef() && ISD::isBuildVectorAllZeros(V2.getNode()); in lowerV2X128Shuffle() local
15064 if (!canWidenShuffleElements(Mask, Zeroable, V2IsZero, WidenedMask)) in lowerV2X128Shuffle()
17355 bool V2IsZero = !V2IsUndef && ISD::isBuildVectorAllZeros(V2.getNode()); in lowerVECTOR_SHUFFLE() local
17363 canWidenShuffleElements(OrigMask, Zeroable, V2IsZero, WidenedMask)) { in lowerVECTOR_SHUFFLE()
17380 if (V2IsZero) { in lowerVECTOR_SHUFFLE()