/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 1344 VERTEX = (1<<0), enumerator 1346 BOTH = VERTEX|FRAGMENT 1371 if (cases[ndx].flags & VERTEX) in createCaseGroup() 1478 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2D, VERTEX), in init() 1480 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFloat, evalTexture2D, VERTEX), in init() 1482 …f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DInt, evalTexture2D, VERTEX), in init() 1484 …, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DUint, evalTexture2D, VERTEX), in init() 1492 ….0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFixed, evalTextureCube, VERTEX), in init() 1494 ….0f, -1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFloat, evalTextureCube, VERTEX), in init() 1496 …1.0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeInt, evalTextureCube, VERTEX), in init() [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cEnhancedLayoutsTests.cpp | 1479 …if (false == checkProgramStage(program, program_interface, Shader::VERTEX, true, false, true, true… in checkMonolithicDrawProgramInterface() 2461 case VERTEX: in GetShaderStageGLenum() 2486 case VERTEX: in GetStageName() 2727 m_vertex.Init(Shader::VERTEX, vertex_shader); in Init() 3207 Shader::LogSource(context, m_vertex_shader, Shader::VERTEX); in log() 4451 case Shader::VERTEX: in Get() 4466 , m_vertex(Shader::VERTEX) in ProgramInterface() 4548 case Shader::VERTEX: in GetShaderInterface() 4585 case Shader::VERTEX: in GetShaderInterface() 4607 const GLchar* prefix = GetStagePrefix(Shader::VERTEX, vs_var.m_storage); in CloneVertexInterface() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 3093 VERTEX = (1<<0), enumerator 3095 BOTH = VERTEX|FRAGMENT 3428 if (cases[ndx].flags & VERTEX) in createCaseGroup() 3594 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2D, VERTEX), in init() 3596 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFloat, evalTexture2D, VERTEX), in init() 3598 …f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DInt, evalTexture2D, VERTEX), in init() 3600 …, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DUint, evalTexture2D, VERTEX), in init() 3608 ….0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFixed, evalTextureCube, VERTEX), in init() 3610 ….0f, -1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFloat, evalTextureCube, VERTEX), in init() 3612 …1.0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeInt, evalTextureCube, VERTEX), in init() [all …]
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/third_party/mesa3d/src/amd/compiler/tests/ |
D | test_isel.cpp | 32 QoShaderModuleCreateInfo vs = qoShaderModuleCreateInfoGLSL(VERTEX, 89 QoShaderModuleCreateInfo vs = qoShaderModuleCreateInfoGLSL(VERTEX, 118 QoShaderModuleCreateInfo vs = qoShaderModuleCreateInfoGLSL(VERTEX,
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/third_party/vk-gl-cts/modules/gles3/scripts/ |
D | gen-uniform-blocks.py | 27 VERTEX = "VERTEX" variable 97 elif self.shaderType == VERTEX: 116 return [UniformBlockCase(name + "_vertex", VERTEX, source, valid),
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/third_party/vk-gl-cts/modules/gles31/scripts/ |
D | gen-uniform-blocks.py | 27 VERTEX = "VERTEX" variable 97 elif self.shaderType == VERTEX: 116 return [UniformBlockCase(name + "_vertex", VERTEX, source, valid),
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/third_party/mesa3d/src/panfrost/bifrost/test/ |
D | test-dual-texture.cpp | 104 CASE(VERTEX, { in TEST_F() 124 NEGCASE(VERTEX, { in TEST_F()
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/third_party/gstreamer/gstplugins_bad/sys/d3d11/ |
D | gstd3d11screencapture.cpp | 114 } VERTEX; typedef 369 VERTEX Vertices[NUMVERTICES] = in DrawMouse() 484 BDesc.ByteWidth = sizeof(VERTEX) * NUMVERTICES; in DrawMouse() 499 UINT Stride = sizeof(VERTEX); in DrawMouse() 1037 SetDirtyVert (VERTEX* Vertices, RECT* Dirty, in SetDirtyVert() 1223 UINT byte_needed = sizeof(VERTEX) * NUMVERTICES * DirtyCount; in CopyDirty() 1227 VERTEX* DirtyVertex = (VERTEX *) vertex_buffer_; in CopyDirty() 1250 UINT Stride = sizeof(VERTEX); in CopyDirty()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 940 VERTEX = (1 << 0), enumerator 942 BOTH = VERTEX | FRAGMENT 971 if (cases[ndx].flags & VERTEX) in createCaseGroup() 1015 VERTEX), in init() 1025 texCubeArrayShadow, evalTextureCubeArrayShadow, VERTEX), in init() 1041 evalTexture2DArrayShadowOffset, VERTEX), in init()
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/third_party/skia/third_party/externals/tint/test/bug/tint/ |
D | 1046.wgsl | 40 // VERTEX COLOR
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingValveMutableTests.cpp | 1891 VERTEX, enumerator 1948 case TestingStage::VERTEX: flags |= VK_SHADER_STAGE_VERTEX_BIT; break; in getStageFlags() 1974 case TestingStage::VERTEX: flags |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT; break; in getPipelineWriteStage() 2236 if (m_params.testingStage == TestingStage::VERTEX) in initPrograms() 2350 if (m_params.testingStage == TestingStage::VERTEX) in initPrograms() 2382 else if (m_params.testingStage == TestingStage::VERTEX) in initPrograms() 2585 case TestingStage::VERTEX: in isVertexStage() 3260 if (m_params.testingStage == TestingStage::VERTEX) in iterate() 3572 {TestingStage::VERTEX, "vert"}, in createMutableTestVariants() 3719 TestingStage::VERTEX, in createDescriptorValveMutableTests() [all …]
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/third_party/mesa3d/src/freedreno/.gitlab-ci/reference/ |
D | dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba16f_2d.log | 171 …03: 19481000 00262688 00000020 (S)FETCH: VERTEX R1.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 172 …04: 13480000 40262688 00001020 FETCH: VERTEX R0.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 545 …03: 19481000 00262688 00000020 (S)FETCH: VERTEX R1.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 546 …04: 13480000 40262688 00001020 FETCH: VERTEX R0.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 919 …03: 19481000 00262688 00000020 (S)FETCH: VERTEX R1.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 920 …04: 13480000 40262688 00001020 FETCH: VERTEX R0.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 1293 …03: 19481000 00262688 00000020 (S)FETCH: VERTEX R1.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 1294 …04: 13480000 40262688 00001020 FETCH: VERTEX R0.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 1667 …03: 19481000 00262688 00000020 (S)FETCH: VERTEX R1.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 1668 …04: 13480000 40262688 00001020 FETCH: VERTEX R0.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… [all …]
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/third_party/mesa3d/src/panfrost/bifrost/valhall/test/ |
D | test-insert-flow.cpp | 130 CASE(VERTEX, { in TEST_F()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
D | SymbolTable.h | 49 VERTEX, // GL_VERTEX_SHADER enumerator
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D | SymbolTable.cpp | 34 case Shader::VERTEX: in CheckShaderType()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawShaderLayerTests.cpp | 606 VERTEX, enumerator 800 …namicRendering, renderSize, params.numLayers, colorFormat, clearColor, vertices, Renderer::VERTEX); in testVertexShader()
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D | vktDrawShaderViewportIndexTests.cpp | 653 VERTEX, enumerator 882 return testVertexFragmentShader(context, testParams, Renderer::VERTEX); in testVertexShader()
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/third_party/mesa3d/src/mesa/program/ |
D | program_lexer.l | 237 vertex { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); }
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D | program_parse.y | 199 %token VERTEX VTXATTRIB 1007 attribBinding: VERTEX vtxAttribItem
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/third_party/mesa3d/src/nouveau/codegen/ |
D | nv50_ir.cpp | 1286 PROG_TYPE_CASE(VERTEX, VERTEX); in nv50_ir_generate_code()
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/third_party/mesa3d/src/microsoft/compiler/ |
D | dxil_dump.c | 139 SHADER_STR(VERTEX); in dump_shader_string()
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/third_party/openGLES/extensions/ARB/ |
D | ARB_uniform_buffer_object.txt | 2742 (36) How is the query for MAX_{FRAGMENT|VERTEX}_UNIFORM_COMPONENTS 2745 DISCUSSION: MAX_{FRAGMENT|VERTEX}_UNIFORM_COMPONENTS traditionally 2756 uniform storage this single MAX_{FRAGMENT|VERTEX}_UNIFORM_COMPONENTS 2762 MAX_COMBINED_{VERTEX|GEOMETRY|FRAGMENT}_UNIFORM_COMPONENTS. These 2766 MAX_{VERTEX|GEOMETRY|FRAGMENT}_UNIFORM_COMPONENTS. For the 3.1 core 2768 MAX_{VERTEX|GEOMETRY|FRAGMENT}_UNIFORM_BLOCKS * MAX_UNIFORM_BLOCK_SIZE + 2769 MAX_{VERTEX|GEOMETRY|FRAGMENT}_UNIFORM_COMPONENTS. 2772 (37) Do we need MAX_{VERTEX|GEOMETRY|FRAGMENT}_UNIFORM_BUFFERS 3688 - added MAX_COMBINED_{VERTEX|GEOMETRY|FRAGMENT}_UNIFORM_COMPONENTS 3864 MAX_{VERTEX|GEOMETRY|FRAGMENT}_UNIFORM_BUFFERS_APPLE.
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_uniform_buffer_object.txt | 2732 (36) How is the query for MAX_{FRAGMENT|VERTEX}_UNIFORM_COMPONENTS 2735 DISCUSSION: MAX_{FRAGMENT|VERTEX}_UNIFORM_COMPONENTS traditionally 2746 uniform storage this single MAX_{FRAGMENT|VERTEX}_UNIFORM_COMPONENTS 2752 MAX_COMBINED_{VERTEX|GEOMETRY|FRAGMENT}_UNIFORM_COMPONENTS. These 2756 MAX_{VERTEX|GEOMETRY|FRAGMENT}_UNIFORM_COMPONENTS. For the 3.1 core 2758 MAX_{VERTEX|GEOMETRY|FRAGMENT}_UNIFORM_BLOCKS * MAX_UNIFORM_BLOCK_SIZE + 2759 MAX_{VERTEX|GEOMETRY|FRAGMENT}_UNIFORM_COMPONENTS. 2762 (37) Do we need MAX_{VERTEX|GEOMETRY|FRAGMENT}_UNIFORM_BUFFERS 3678 - added MAX_COMBINED_{VERTEX|GEOMETRY|FRAGMENT}_UNIFORM_COMPONENTS 3854 MAX_{VERTEX|GEOMETRY|FRAGMENT}_UNIFORM_BUFFERS_APPLE.
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/third_party/mesa3d/src/gallium/auxiliary/driver_ddebug/ |
D | dd_context.c | 311 DD_SHADER(VERTEX, vs)
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/third_party/FreeBSD/sys/dev/usb/quirk/ |
D | usb_quirk.c | 131 USB_QUIRK(VERTEX, VW110L, 0x0000, 0xffff, UQ_ASSUME_CM_OVER_DATA),
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