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Searched refs:_DepthMax (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dframebuffer.c65 fb->_DepthMax = (1 << 16) - 1; in compute_depth_max()
68 fb->_DepthMax = (1 << fb->Visual.depthBits) - 1; in compute_depth_max()
74 fb->_DepthMax = 0xffffffff; in compute_depth_max()
76 fb->_DepthMaxF = (GLfloat) fb->_DepthMax; in compute_depth_max()
Dmtypes.h2700 GLuint _DepthMax; /**< Max depth buffer value */ member