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Searched refs:__glXSetArrayEnable (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/glx/
Dindirect_vertex_array.h36 extern GLboolean __glXSetArrayEnable(__GLXattribute * state,
Dclientattrib.c50 if (!__glXSetArrayEnable(state, array, index, val)) { in do_enable_disable()
Dindirect_vertex_program.c43 if (!__glXSetArrayEnable(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, in do_vertex_attrib_enable()
Dindirect_vertex_array.c1789 __glXSetArrayEnable(__GLXattribute * state, GLenum key, unsigned index, in __glXSetArrayEnable() function
2028 __glXSetArrayEnable(state, stack[i].key, stack[i].index, in __glXPopArrayState()