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Searched refs:_is_sparse_texels_resident (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dbuiltin_functions.cpp4388 add_function("sparseTexelsResidentARB", _is_sparse_texels_resident(), NULL); in create_builtins()
7104 builtin_builder::_is_sparse_texels_resident(void) in _is_sparse_texels_resident() function in builtin_builder