Searched refs:a_vertex (Results 1 – 1 of 1) sorted by relevance
259 nir_variable *a_vertex = nir_variable_create(b.shader, nir_var_shader_in, in blorp_params_get_layer_offset_vs() local261 a_vertex->data.location = VERT_ATTRIB_GENERIC1; in blorp_params_get_layer_offset_vs()267 nir_copy_var(&b, v_pos, a_vertex); in blorp_params_get_layer_offset_vs()