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/third_party/mesa3d/src/intel/blorp/
Dblorp_clear.c259 nir_variable *a_vertex = nir_variable_create(b.shader, nir_var_shader_in, in blorp_params_get_layer_offset_vs() local
261 a_vertex->data.location = VERT_ATTRIB_GENERIC1; in blorp_params_get_layer_offset_vs()
267 nir_copy_var(&b, v_pos, a_vertex); in blorp_params_get_layer_offset_vs()