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Searched refs:addAnyUnique (Results 1 – 5 of 5) sorted by relevance

/third_party/flatbuffers/tests/MyGame/Example/
DMonster.php791 self::addAnyUnique($builder, $any_unique);
1636 public static function addAnyUnique(FlatBufferBuilder $builder, $offset) function in MyGame\\Example\\Monster
DMonster.kt1007 … fun addAnyUnique(builder: FlatBufferBuilder, anyUnique: Int) = builder.addOffset(44, anyUnique, 0) in startVectorOfNonOwningReferencesVector() method
DMonster.java292 …public static void addAnyUnique(FlatBufferBuilder builder, int anyUniqueOffset) { builder.addOffse… in addAnyUnique() method in Monster
/third_party/flatbuffers/tests/my-game/example/
Dmonster.js785 static addAnyUnique(builder, anyUniqueOffset) { method in Monster
1070 Monster.addAnyUnique(builder, anyUnique);
Dmonster.ts1014 static addAnyUnique(builder:flatbuffers.Builder, anyUniqueOffset:flatbuffers.Offset) { method in Monster
1363 Monster.addAnyUnique(builder, anyUnique);