/third_party/flatbuffers/tests/MyGame/Example/ |
D | TestSimpleTableWithEnum.php | 75 self::addColor($builder, $color); 85 public static function addColor(FlatBufferBuilder $builder, $color) function in MyGame\\Example\\TestSimpleTableWithEnum
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D | TestSimpleTableWithEnum.kt | 43 addColor(builder, color) in createTestSimpleTableWithEnum() 47 … fun addColor(builder: FlatBufferBuilder, color: UByte) = builder.addByte(0, color.toByte(), 2) in startTestSimpleTableWithEnum() method
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D | TestSimpleTableWithEnum.java | 24 TestSimpleTableWithEnum.addColor(builder, color); in createTestSimpleTableWithEnum() 29 …public static void addColor(FlatBufferBuilder builder, int color) { builder.addByte(0, (byte)color… in addColor() method in TestSimpleTableWithEnum
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D | Monster.php | 753 self::addColor($builder, $color); 882 public static function addColor(FlatBufferBuilder $builder, $color) function in MyGame\\Example\\Monster
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D | Monster.kt | 862 … fun addColor(builder: FlatBufferBuilder, color: UByte) = builder.addByte(6, color.toByte(), 8) in startInventoryVector() method
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D | Monster.java | 223 …public static void addColor(FlatBufferBuilder builder, int color) { builder.addByte(6, (byte)color… in addColor() method in Monster
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/third_party/flatbuffers/tests/my-game/example/ |
D | test-simple-table-with-enum.js | 39 static addColor(builder, color) { method in TestSimpleTableWithEnum 48 TestSimpleTableWithEnum.addColor(builder, color);
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D | test-simple-table-with-enum.ts | 50 static addColor(builder:flatbuffers.Builder, color:Color) { method in TestSimpleTableWithEnum 61 TestSimpleTableWithEnum.addColor(builder, color);
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D | monster.js | 532 static addColor(builder, color) { method in Monster 1032 Monster.addColor(builder, this.color);
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D | monster.ts | 689 static addColor(builder:flatbuffers.Builder, color:Color) { method in Monster 1325 Monster.addColor(builder, this.color);
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/third_party/flatbuffers/samples/ |
D | SampleBinary.kt | 56 Monster.addColor(builder, Color.Red) in main()
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D | SampleBinary.java | 55 Monster.addColor(builder, Color.Red); in main()
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/third_party/flatbuffers/dart/example/ |
D | example.dart | 75 ..addColor(myGame.Color.Red);
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D | monster_my_game.sample_generated.dart | 241 int addColor(Color color) {
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/third_party/flatbuffers/tests/ |
D | monster_test_my_game.example_generated.dart | 334 int addColor(Color color) { 931 int addColor(Color color) {
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/third_party/flatbuffers/dart/test/ |
D | monster_test_my_game.example_generated.dart | 334 int addColor(Color color) { 931 int addColor(Color color) {
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/third_party/flatbuffers/docs/source/ |
D | Tutorial.md | 1468 Monster.addColor(builder, Color.Red); 1484 Monster.addColor(builder, Color.Red) 1552 MyGame.Sample.Monster.addColor(builder, MyGame.Sample.Color.Red) 1569 MyGame.Sample.Monster.addColor(builder, MyGame.Sample.Color.Red) 1628 ..addColor(myGame.Color.Red);
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