Searched refs:attachBlendMode (Results 1 – 8 of 8) sorted by relevance
200 sk_sp<sksg::RenderNode> attachBlendMode(const skjson::ObjectValue&,
572 return abuilder.attachBlendMode(fJlayer, std::move(layer)); in buildRenderTree()
150 sk_sp<sksg::RenderNode> AnimationBuilder::attachBlendMode(const skjson::ObjectValue& jobject, in attachBlendMode() function in skottie::internal::AnimationBuilder
179 sk_sp<sksg::RenderNode> attachBlendMode(const skjson::ObjectValue&,
488 layer = this->attachBlendMode(*jlayer, std::move(layer)); in attachLayer()
232 sk_sp<sksg::RenderNode> AnimationBuilder::attachBlendMode(const skjson::ObjectValue& jobject, in attachBlendMode() function in skottie::internal::AnimationBuilder
232 draws.push_back(this->attachBlendMode(rec.fJson, std::move(draw))); in attachShape()
587 draws.push_back(this->attachBlendMode(rec.fJson, std::move(draw))); in attachShape()