Searched refs:backBuffer (Results 1 – 7 of 7) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Main/ |
D | FrameBufferDD.cpp | 39 backBuffer = 0; in FrameBufferDD() 66 if(backBuffer) in createSurfaces() 68 backBuffer->Release(); in createSurfaces() 69 backBuffer = 0; in createSurfaces() 91 frontBuffer->GetAttachedSurface(&surfaceCapabilties, &backBuffer); in createSurfaces() 92 backBuffer->AddRef(); in createSurfaces() 126 directDraw->CreateSurface(&ddsd, &backBuffer, 0); in createSurfaces() 138 if(!frontBuffer || !backBuffer) in readySurfaces() 143 if(frontBuffer && backBuffer) in readySurfaces() 145 if(frontBuffer->IsLost() || backBuffer->IsLost()) in readySurfaces() [all …]
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D | FrameBufferDD.hpp | 65 IDirectDrawSurface *backBuffer; member in sw::FrameBufferDD
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/ |
D | Surface.cpp | 66 ASSERT(!backBuffer && !depthStencil); in initialize() 72 backBuffer = libGLESv2->createBackBufferFromClientBuffer( in initialize() 77 …backBuffer = libGLESv2->createBackBuffer(width, height, config->mRenderTargetFormat, config->mSamp… in initialize() 81 if(!backBuffer) in initialize() 120 if(backBuffer) in deleteResources() 122 backBuffer->release(); in deleteResources() 123 backBuffer = nullptr; in deleteResources() 129 if(backBuffer) in getRenderTarget() 131 backBuffer->addRef(); in getRenderTarget() 134 return backBuffer; in getRenderTarget() [all …]
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D | Surface.hpp | 83 Image *backBuffer = nullptr; member in egl::Surface
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/third_party/flutter/skia/third_party/externals/sdl/src/render/direct3d/ |
D | SDL_render_d3d.c | 1838 LPDIRECT3DSURFACE9 backBuffer; in D3D_RenderReadPixels() local 1845 backBuffer = data->currentRenderTarget; in D3D_RenderReadPixels() 1847 backBuffer = data->defaultRenderTarget; in D3D_RenderReadPixels() 1850 result = IDirect3DSurface9_GetDesc(backBuffer, &desc); in D3D_RenderReadPixels() 1852 IDirect3DSurface9_Release(backBuffer); in D3D_RenderReadPixels() 1858 IDirect3DSurface9_Release(backBuffer); in D3D_RenderReadPixels() 1862 result = IDirect3DDevice9_GetRenderTargetData(data->device, backBuffer, surface); in D3D_RenderReadPixels() 1865 IDirect3DSurface9_Release(backBuffer); in D3D_RenderReadPixels() 1877 IDirect3DSurface9_Release(backBuffer); in D3D_RenderReadPixels()
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/third_party/flutter/skia/third_party/externals/sdl/src/render/direct3d11/ |
D | SDL_render_d3d11.c | 1525 ID3D11Texture2D *backBuffer = NULL; in D3D11_CreateWindowSizeDependentResources() local 1603 (void **)&backBuffer in D3D11_CreateWindowSizeDependentResources() 1612 (ID3D11Resource *)backBuffer, in D3D11_CreateWindowSizeDependentResources() 1628 SAFE_RELEASE(backBuffer); in D3D11_CreateWindowSizeDependentResources() 2853 ID3D11Texture2D *backBuffer = NULL; in D3D11_RenderReadPixels() local 2866 (void **)&backBuffer in D3D11_RenderReadPixels() 2874 ID3D11Texture2D_GetDesc(backBuffer, &stagingTextureDesc); in D3D11_RenderReadPixels() 2906 (ID3D11Resource *)backBuffer, in D3D11_RenderReadPixels() 2950 SAFE_RELEASE(backBuffer); in D3D11_RenderReadPixels()
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/ |
D | DawnTest.cpp | 555 dawn::Texture backBuffer = swapchain.GetNextTexture(); in SwapBuffersForCapture() local 556 swapchain.Present(backBuffer); in SwapBuffersForCapture()
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