Searched refs:baseImage (Results 1 – 5 of 5) sorted by relevance
662 const struct gl_texture_image *baseImage; in _mesa_test_texobj_completeness() local691 baseImage = t->Image[0][baseLevel]; in _mesa_test_texobj_completeness()694 if (!baseImage) { in _mesa_test_texobj_completeness()700 if (baseImage->Width == 0 || in _mesa_test_texobj_completeness()701 baseImage->Height == 0 || in _mesa_test_texobj_completeness()702 baseImage->Depth == 0) { in _mesa_test_texobj_completeness()709 GLenum datatype = _mesa_get_format_datatype(baseImage->TexFormat); in _mesa_test_texobj_completeness()731 (int) (baseLevel + baseImage->MaxNumLevels - 1), in _mesa_test_texobj_completeness()761 assert(baseImage->Width2 == baseImage->Height); in _mesa_test_texobj_completeness()767 t->Image[face][baseLevel]->Width2 != baseImage->Width2) { in _mesa_test_texobj_completeness()[all …]
58 const struct gl_texture_image *baseImage; in _mesa_compute_num_levels() local61 baseImage = _mesa_get_tex_image(ctx, texObj, target, texObj->Attrib.BaseLevel); in _mesa_compute_num_levels()63 numLevels = texObj->Attrib.BaseLevel + baseImage->MaxNumLevels; in _mesa_compute_num_levels()1915 const struct gl_texture_image *baseImage = in _mesa_prepare_mipmap_levels() local1918 if (baseImage == NULL) in _mesa_prepare_mipmap_levels()1922 GLint width = baseImage->Width; in _mesa_prepare_mipmap_levels()1923 GLint height = baseImage->Height; in _mesa_prepare_mipmap_levels()1924 GLint depth = baseImage->Depth; in _mesa_prepare_mipmap_levels()1925 const GLenum intFormat = baseImage->InternalFormat; in _mesa_prepare_mipmap_levels()1926 const mesa_format texFormat = baseImage->TexFormat; in _mesa_prepare_mipmap_levels()
141 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelWidth() local142 return (baseImage ? baseImage->getWidth() : 0); in getBaseLevelWidth()147 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelHeight() local148 return (baseImage ? baseImage->getHeight() : 0); in getBaseLevelHeight()153 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelDepth() local154 return (baseImage ? baseImage->getDepth() : 0); in getBaseLevelDepth()162 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelInternalFormat() local163 return (baseImage ? baseImage->getInternalFormat() : GL_NONE); in getBaseLevelInternalFormat()541 ImageD3D *baseImage = getBaseLevelImage(); in isBaseImageZeroSize() local543 if (!baseImage || baseImage->getWidth() <= 0 || baseImage->getHeight() <= 0) in isBaseImageZeroSize()[all …]
142 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelWidth() local143 return (baseImage ? baseImage->getWidth() : 0); in getBaseLevelWidth()148 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelHeight() local149 return (baseImage ? baseImage->getHeight() : 0); in getBaseLevelHeight()154 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelDepth() local155 return (baseImage ? baseImage->getDepth() : 0); in getBaseLevelDepth()163 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelInternalFormat() local164 return (baseImage ? baseImage->getInternalFormat() : GL_NONE); in getBaseLevelInternalFormat()559 ImageD3D *baseImage = getBaseLevelImage(); in isBaseImageZeroSize() local561 if (!baseImage || baseImage->getWidth() <= 0 || baseImage->getHeight() <= 0) in isBaseImageZeroSize()[all …]
713 Move<VkImage> baseImage = createImage (vk, device, &imageCreateInfo); in iterate() local716 VkMemoryRequirements baseImageRequirements = getImageMemoryRequirements (vk, device, *baseImage); in iterate()762 *baseImage // VkImage image in iterate()