Searched refs:base_bo (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_residency.cpp | 148 struct d3d12_bo *base_bo = d3d12_bo_get_base(bo, &offset); in d3d12_process_batch_residency() local 150 if (base_bo->residency_status == d3d12_evicted) { in d3d12_process_batch_residency() 152 _mesa_set_search_or_add(base_bo_set, base_bo, &added); in d3d12_process_batch_residency() 155 base_bo->residency_status = d3d12_resident; in d3d12_process_batch_residency() 156 size_to_make_resident += base_bo->estimated_size; in d3d12_process_batch_residency() 157 list_addtail(&base_bo->residency_list_entry, &screen->residency_list); in d3d12_process_batch_residency() 158 } else if (base_bo->last_used_fence != pending_fence_value) { in d3d12_process_batch_residency() 160 list_del(&base_bo->residency_list_entry); in d3d12_process_batch_residency() 161 list_addtail(&base_bo->residency_list_entry, &screen->residency_list); in d3d12_process_batch_residency() 164 base_bo->last_used_fence = pending_fence_value; in d3d12_process_batch_residency() [all …]
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D | d3d12_bufmgr.h | 104 struct d3d12_bo *base_bo; in d3d12_bo_is_suballocated() local 110 base_bo = d3d12_bo_get_base(bo, &offset); in d3d12_bo_is_suballocated() 111 return d3d12_bo_get_size(base_bo) != d3d12_bo_get_size(bo); in d3d12_bo_is_suballocated()
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D | d3d12_bufmgr.cpp | 210 struct d3d12_bo *base_bo; in d3d12_bo_map() local 215 base_bo = d3d12_bo_get_base(bo, &offset); in d3d12_bo_map() 227 if (FAILED(base_bo->res->Map(0, range, &ptr))) in d3d12_bo_map() 236 struct d3d12_bo *base_bo; in d3d12_bo_unmap() local 240 base_bo = d3d12_bo_get_base(bo, &offset); in d3d12_bo_unmap() 252 base_bo->res->Unmap(0, range); in d3d12_bo_unmap()
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/third_party/mesa3d/src/virtio/vulkan/ |
D | vn_device_memory.c | 64 dev->renderer, mem->size, mem->base.id, mem->flags, 0, &mem->base_bo); in vn_device_memory_pool_grow_alloc() 66 assert(!mem->base_bo); in vn_device_memory_pool_grow_alloc() 81 if (mem->base_bo) in vn_device_memory_pool_grow_alloc() 82 vn_renderer_bo_unref(dev->renderer, mem->base_bo); in vn_device_memory_pool_grow_alloc() 94 assert(pool_mem->base_bo); in vn_device_memory_pool_ref() 96 vn_renderer_bo_ref(dev->renderer, pool_mem->base_bo); in vn_device_memory_pool_ref() 107 assert(pool_mem->base_bo); in vn_device_memory_pool_unref() 109 if (!vn_renderer_bo_unref(dev->renderer, pool_mem->base_bo)) in vn_device_memory_pool_unref() 182 mem->base_bo = pool->memory->base_bo; in vn_device_memory_pool_suballocate() 289 mem->base_bo = bo; in vn_device_memory_import_dma_buf() [all …]
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D | vn_device_memory.h | 31 struct vn_renderer_bo *base_bo; member
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D | vn_queue.c | 374 assert(!wsi_mem->base_memory && wsi_mem->base_bo); in vn_QueueSubmit() 427 .bos = &wsi_mem->base_bo, in vn_QueueSubmit()
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