Home
last modified time | relevance | path

Searched refs:bi_apply_swizzle (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/panfrost/bifrost/
Dbi_opt_constant_fold.c45 uint32_t a = bi_apply_swizzle(I->src[0].value, I->src[0].swizzle); in bi_fold_constant()
46 uint32_t b = bi_apply_swizzle(I->src[1].value, I->src[1].swizzle); in bi_fold_constant()
47 uint32_t c = bi_apply_swizzle(I->src[2].value, I->src[2].swizzle); in bi_fold_constant()
48 uint32_t d = bi_apply_swizzle(I->src[3].value, I->src[3].swizzle); in bi_fold_constant()
Dbi_lower_swizzle.c117 ins->src[src].value = bi_apply_swizzle(ins->src[src].value, in bi_lower_swizzle_16()
Dcompiler.h77 bi_apply_swizzle(uint32_t value, enum bi_swizzle swz) in bi_apply_swizzle() function
352 return (bi_apply_swizzle(left.value, left.swizzle) == in bi_is_value_equiv()
353 bi_apply_swizzle(right.value, right.swizzle)) && in bi_is_value_equiv()
/third_party/mesa3d/src/panfrost/bifrost/valhall/
Dva_lower_constants.c209 value = bi_apply_swizzle(value, swz); in va_lower_constants()
218 value = bi_apply_swizzle(value, swz); in va_lower_constants()
Dva_optimize.c89 I->index = bi_apply_swizzle(I->src[s].value, I->src[s].swizzle); in va_fuse_add_imm()
/third_party/mesa3d/docs/relnotes/
D21.3.0.rst333 - pan/bi: Use bi_apply_swizzle in constant folding