/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_threaded_context_calls.h | 73 CALL(bind_tes_state)
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D | u_blitter.c | 670 pipe->bind_tes_state(pipe, ctx->base.saved_tes); in util_blitter_restore_vertex_states() 1388 pipe->bind_tes_state(pipe, NULL); in blitter_set_common_draw_rect_state() 2640 pipe->bind_tes_state(pipe, NULL); in util_blitter_clear_buffer()
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D | u_threaded_context.c | 4539 CTX_INIT(bind_tes_state); in threaded_context_create()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_tess.c | 200 llvmpipe->pipe.bind_tes_state = llvmpipe_bind_tes_state; in llvmpipe_init_tess_funcs()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_ts.c | 219 svga->pipe.bind_tes_state = svga_bind_tes_state; in svga_init_ts_functions()
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D | svga_state_tgsi_transform.c | 91 svga->pipe.bind_tes_state(&svga->pipe, shader); in bind_shader()
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_program.c | 202 pctx->bind_tes_state = fd_tes_state_bind; in fd_prog_init()
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D | freedreno_blitter.c | 254 pctx->bind_tes_state(pctx, NULL); in fd_blitter_clear()
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/third_party/mesa3d/src/gallium/include/pipe/ |
D | p_context.h | 391 void (*bind_tes_state)(struct pipe_context *, void *); member
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/third_party/mesa3d/src/gallium/auxiliary/driver_noop/ |
D | noop_state.c | 439 ctx->bind_tes_state = noop_bind_state; in noop_init_state_functions()
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/third_party/mesa3d/src/gallium/auxiliary/cso_cache/ |
D | cso_context.c | 381 ctx->pipe->bind_tes_state(ctx->pipe, NULL); in cso_unbind_context() 930 ctx->pipe->bind_tes_state(ctx->pipe, handle); in cso_set_tesseval_shader_handle() 953 ctx->pipe->bind_tes_state(ctx->pipe, ctx->tesseval_shader_saved); in cso_restore_tesseval_shader()
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/third_party/mesa3d/src/gallium/drivers/tegra/ |
D | tegra_context.c | 395 context->gpu->bind_tes_state(context->gpu, so); in tegra_bind_tes_state() 1340 context->base.bind_tes_state = tegra_bind_tes_state; in tegra_screen_context_create()
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/third_party/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_execute.c | 339 state->pctx->bind_tes_state(state->pctx, shader_state); in update_inline_shader_state() 647 if (state->pctx->bind_tes_state) in handle_graphics_pipeline() 648 state->pctx->bind_tes_state(state->pctx, NULL); in handle_graphics_pipeline() 682 … state->pctx->bind_tes_state(state->pctx, pipeline->shader_cso[PIPE_SHADER_TESS_EVAL]); in handle_graphics_pipeline() 699 if (state->pctx->bind_tes_state && !has_stage[PIPE_SHADER_TESS_EVAL]) in handle_graphics_pipeline() 700 state->pctx->bind_tes_state(state->pctx, NULL); in handle_graphics_pipeline()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_context.c | 343 st->pipe->bind_tes_state(st->pipe, NULL); in free_zombie_shaders()
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/third_party/mesa3d/src/gallium/tools/trace/ |
D | dump_state.py | 369 def bind_tes_state(self, state): member in Context
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/third_party/mesa3d/src/gallium/auxiliary/driver_ddebug/ |
D | dd_context.c | 896 CTX_INIT(bind_tes_state); in dd_context_create()
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_program.c | 1217 ctx->base.bind_tes_state = zink_bind_tes_state; in zink_program_init()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_state.c | 1486 pipe->bind_tes_state = nvc0_tep_state_bind; in nvc0_init_state_functions()
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/third_party/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_context.c | 1611 vctx->base.bind_tes_state = virgl_bind_tes_state; in virgl_context_create()
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/third_party/mesa3d/src/gallium/auxiliary/driver_trace/ |
D | tr_context.c | 2345 TR_CTX_INIT(bind_tes_state); in trace_context_create()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_context.cpp | 2454 ctx->base.bind_tes_state = d3d12_bind_tes_state; in d3d12_context_create()
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/third_party/mesa3d/src/gallium/drivers/iris/ |
D | iris_program.c | 3000 ctx->bind_tes_state = iris_bind_tes_state; in iris_init_program_functions()
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/third_party/mesa3d/src/gallium/drivers/crocus/ |
D | crocus_program.c | 3150 ctx->bind_tes_state = crocus_bind_tes_state; in crocus_init_program_functions()
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/third_party/mesa3d/src/gallium/drivers/r600/ |
D | r600_state_common.c | 3468 rctx->b.b.bind_tes_state = r600_bind_tes_state; in r600_init_common_state_functions()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_state_shaders.cpp | 4311 sctx->b.bind_tes_state = si_bind_tes_shader; in si_init_shader_functions()
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