/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.hpp | 480 void addAttribute (deUint32 bindingLocation, 485 void useAttribute (deUint32 bindingLocation, 489 void addUniform (deUint32 bindingLocation, 492 void addUniform (deUint32 bindingLocation, 496 void useUniform (deUint32 bindingLocation, 498 void useSampler (deUint32 bindingLocation, 581 void createSamplerUniform (deUint32 bindingLocation, 592 void setupUniformData (deUint32 bindingLocation, size_t size, const void* dataPtr); 686 void ShaderRenderCaseInstance::addUniform (deUint32 bindingLocation, vk::VkDescriptorType descripto… in addUniform() argument 688 addUniform(bindingLocation, descriptorType, sizeof(T), &data); in addUniform()
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D | vktShaderRender.cpp | 728 void ShaderRenderCaseInstance::setupUniformData (deUint32 bindingLocation, size_t size, const void*… in setupUniformData() argument 756 uniformInfo->location = bindingLocation; in setupUniformData() 763 void ShaderRenderCaseInstance::addUniform (deUint32 bindingLocation, vk::VkDescriptorType descripto… in addUniform() argument 768 setupUniformData(bindingLocation, dataSize, data); in addUniform() 771 void ShaderRenderCaseInstance::addAttribute (deUint32 bindingLocation, in addAttribute() argument 800 bindingLocation, // deUint32 location; in addAttribute() 837 void ShaderRenderCaseInstance::useAttribute (deUint32 bindingLocation, BaseAttributeType type) in useAttribute() argument 841 bindingLocation, // deUint32 location; in useAttribute() 853 void ShaderRenderCaseInstance::useUniform (deUint32 bindingLocation, BaseUniformType type) in useUniform() argument 855 …#define UNIFORM_CASE(type, value) case type: addUniform(bindingLocation, VK_DESCRIPTOR_TYPE_UNIFOR… in useUniform() [all …]
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D | vktShaderRenderMatrixTests.cpp | 1400 void addMatrixUniform (deUint32 bindingLocation, DataType dataType, const float* dataPtr); 1484 void ShaderMatrixInstance::addMatrixUniform(deUint32 bindingLocation, DataType dataType, const floa… in addMatrixUniform() argument 1568 …addUniform(bindingLocation, vk::VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, matrixSize, result.getColumnMaj… in addMatrixUniform()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 1604 …int bindingLocation = (attributeBinding.find(attribute.name) != attributeBinding.end()) ? attribut… in linkAttributes() local 1606 if(attribute.layoutLocation == -1 && bindingLocation != -1) in linkAttributes() 1608 if(!linkAttribute(attribute, bindingLocation, usedLocations)) in linkAttributes()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktOpaqueTypeIndexingTests.cpp | 288 static void declareUniformIndexVars (std::ostream& str, deUint32 bindingLocation, const char* varPr… in declareUniformIndexVars() argument 290 …set = " << EXTRA_RESOURCES_DESCRIPTOR_SET_INDEX << ", binding = " << bindingLocation << ", std140)… in declareUniformIndexVars()
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D | vktShaderExecutor.cpp | 594 void addAttribute (deUint32 bindingLocation, 740 void FragmentOutExecutor::addAttribute (deUint32 bindingLocation, VkFormat format, deUint32 sizePer… in addAttribute() argument 765 bindingLocation, // deUint32 location; in addAttribute()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Program.cpp | 3769 int bindingLocation = mAttributeBindings.getBinding(attribute); in linkAttributes() local 3770 if (attribute.location == -1 && bindingLocation != -1) in linkAttributes() 3772 attribute.location = bindingLocation; in linkAttributes()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | Program.cpp | 3268 int bindingLocation = mAttributeBindings.getBinding(attribute); in linkAttributes() local 3269 if (attribute.location == -1 && bindingLocation != -1) in linkAttributes() 3271 attribute.location = bindingLocation; in linkAttributes()
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