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Searched refs:bindingLocation (Results 1 – 8 of 8) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp480 void addAttribute (deUint32 bindingLocation,
485 void useAttribute (deUint32 bindingLocation,
489 void addUniform (deUint32 bindingLocation,
492 void addUniform (deUint32 bindingLocation,
496 void useUniform (deUint32 bindingLocation,
498 void useSampler (deUint32 bindingLocation,
581 void createSamplerUniform (deUint32 bindingLocation,
592 void setupUniformData (deUint32 bindingLocation, size_t size, const void* dataPtr);
686 void ShaderRenderCaseInstance::addUniform (deUint32 bindingLocation, vk::VkDescriptorType descripto… in addUniform() argument
688 addUniform(bindingLocation, descriptorType, sizeof(T), &data); in addUniform()
DvktShaderRender.cpp728 void ShaderRenderCaseInstance::setupUniformData (deUint32 bindingLocation, size_t size, const void*… in setupUniformData() argument
756 uniformInfo->location = bindingLocation; in setupUniformData()
763 void ShaderRenderCaseInstance::addUniform (deUint32 bindingLocation, vk::VkDescriptorType descripto… in addUniform() argument
768 setupUniformData(bindingLocation, dataSize, data); in addUniform()
771 void ShaderRenderCaseInstance::addAttribute (deUint32 bindingLocation, in addAttribute() argument
800 bindingLocation, // deUint32 location; in addAttribute()
837 void ShaderRenderCaseInstance::useAttribute (deUint32 bindingLocation, BaseAttributeType type) in useAttribute() argument
841 bindingLocation, // deUint32 location; in useAttribute()
853 void ShaderRenderCaseInstance::useUniform (deUint32 bindingLocation, BaseUniformType type) in useUniform() argument
855 …#define UNIFORM_CASE(type, value) case type: addUniform(bindingLocation, VK_DESCRIPTOR_TYPE_UNIFOR… in useUniform()
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DvktShaderRenderMatrixTests.cpp1400 void addMatrixUniform (deUint32 bindingLocation, DataType dataType, const float* dataPtr);
1484 void ShaderMatrixInstance::addMatrixUniform(deUint32 bindingLocation, DataType dataType, const floa… in addMatrixUniform() argument
1568 …addUniform(bindingLocation, vk::VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, matrixSize, result.getColumnMaj… in addMatrixUniform()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp1604 …int bindingLocation = (attributeBinding.find(attribute.name) != attributeBinding.end()) ? attribut… in linkAttributes() local
1606 if(attribute.layoutLocation == -1 && bindingLocation != -1) in linkAttributes()
1608 if(!linkAttribute(attribute, bindingLocation, usedLocations)) in linkAttributes()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp288 static void declareUniformIndexVars (std::ostream& str, deUint32 bindingLocation, const char* varPr… in declareUniformIndexVars() argument
290 …set = " << EXTRA_RESOURCES_DESCRIPTOR_SET_INDEX << ", binding = " << bindingLocation << ", std140)… in declareUniformIndexVars()
DvktShaderExecutor.cpp594 void addAttribute (deUint32 bindingLocation,
740 void FragmentOutExecutor::addAttribute (deUint32 bindingLocation, VkFormat format, deUint32 sizePer… in addAttribute() argument
765 bindingLocation, // deUint32 location; in addAttribute()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgram.cpp3769 int bindingLocation = mAttributeBindings.getBinding(attribute); in linkAttributes() local
3770 if (attribute.location == -1 && bindingLocation != -1) in linkAttributes()
3772 attribute.location = bindingLocation; in linkAttributes()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DProgram.cpp3268 int bindingLocation = mAttributeBindings.getBinding(attribute); in linkAttributes() local
3269 if (attribute.location == -1 && bindingLocation != -1) in linkAttributes()
3271 attribute.location = bindingLocation; in linkAttributes()