Searched refs:boundID (Results 1 – 6 of 6) sorted by relevance
59 GrGLint boundID = -1; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local60 GL(GetIntegerv(target.fQuery, &boundID)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()61 if (boundID != (int) claimedIDs[i] && boundID != 0) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()63 target.fName, boundID, claimedIDs[i]); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
56 GrGLuint boundID = ~0; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local57 GL(GetIntegerv(target.fQuery, reinterpret_cast<GrGLint*>(&boundID))); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()58 if (boundID != claimedIDs[i] && boundID != 0) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()60 target.fName, boundID, claimedIDs[i]); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
633 GrGpuResource::UniqueID boundID(GrGLenum target) const;
200 GrGpuResource::UniqueID GrGLGpu::TextureUnitBindings::boundID(GrGLenum target) const { in boundID() function in GrGLGpu::TextureUnitBindings2830 if (fHWTextureUnitBindings[unitIdx].boundID(target) != textureID) { in bindTexture()
738 GrGpuResource::UniqueID boundID(GrGLenum target) const;
149 GrGpuResource::UniqueID GrGLGpu::TextureUnitBindings::boundID(GrGLenum target) const { in boundID() function in GrGLGpu::TextureUnitBindings2645 if (fHWTextureUnitBindings[unitIdx].boundID(target) != textureID) { in bindTexture()