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Searched refs:bypass_viewport (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pt_post_vs.c136 boolean bypass_viewport, in draw_pt_post_vs_prepare() argument
170 if (!bypass_viewport) in draw_pt_post_vs_prepare()
Ddraw_pt.h251 boolean bypass_viewport,
Ddraw_pt_fetch_shade_emit.c97 fse->key.viewport = !draw->bypass_viewport; in fse_prepare()
Ddraw_private.h302 boolean bypass_viewport; member
Ddraw_pt_fetch_shade_pipeline.c119 draw->bypass_viewport, in fetch_pipeline_prepare()
Ddraw_llvm.h505 unsigned bypass_viewport:1; member
Ddraw_llvm.c1940 const boolean bypass_viewport = key->has_gs_or_tes || key->bypass_viewport || in draw_llvm_generate() local
2334 if (!bypass_viewport) { in draw_llvm_generate()
2382 key->bypass_viewport = llvm->draw->bypass_viewport; in draw_llvm_make_variant_key()
2467 debug_printf("bypass_viewport = %u\n", key->bypass_viewport); in draw_llvm_dump_variant_key()
Ddraw_pt_fetch_shade_pipeline_llvm.c309 draw->bypass_viewport, in llvm_middle_end_prepare()
Ddraw_context.c304 draw->bypass_viewport = window_space || draw->identity_viewport; in draw_update_viewport_flags()