/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | VertexStateValidationTests.cpp | 73 state.cVertexBuffers[1].attributes = &state.cAttributes[0]; in TEST_F() 74 state.cAttributes[0].shaderLocation = 0; in TEST_F() 82 state.cVertexBuffers[3].attributes = &state.cAttributes[1]; in TEST_F() 83 state.cAttributes[1].shaderLocation = 1; in TEST_F() 94 state.cAttributes[0].shaderLocation = 0; in TEST_F() 95 state.cAttributes[1].shaderLocation = 1; in TEST_F() 96 state.cAttributes[1].offset = sizeof(float); in TEST_F() 137 state.cAttributes[0].offset = 128; in TEST_F() 149 state.cAttributes[0].shaderLocation = 0; in TEST_F() 150 state.cAttributes[1].shaderLocation = 1; in TEST_F() [all …]
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D | VertexBufferValidationTests.cpp | 77 descriptor.cBuffers[i].attributes = &descriptor.cAttributes[i]; in MakeRenderPipeline() 78 descriptor.cAttributes[i].shaderLocation = i; in MakeRenderPipeline() 79 descriptor.cAttributes[i].format = wgpu::VertexFormat::Float32x3; in MakeRenderPipeline()
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D | DrawVertexAndIndexBufferOOBValidationTests.cpp | 150 &descriptor.cAttributes[attributeCount]; in CreateRenderPipelineWithBufferDesc() 152 descriptor.cAttributes[attributeCount].shaderLocation = in CreateRenderPipelineWithBufferDesc() 154 descriptor.cAttributes[attributeCount].format = attribute.format; in CreateRenderPipelineWithBufferDesc() 155 descriptor.cAttributes[attributeCount].offset = attribute.offset; in CreateRenderPipelineWithBufferDesc()
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D | RenderPipelineValidationTests.cpp | 936 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in TEST_F() 937 descriptor.cAttributes[0].offset = 0; in TEST_F() 941 descriptor.cAttributes[0].shaderLocation = 0; in TEST_F() 945 descriptor.cAttributes[0].shaderLocation = 1; in TEST_F() 950 descriptor.cAttributes[0].shaderLocation = 0; in TEST_F() 954 descriptor.cAttributes[0].shaderLocation = 1; in TEST_F()
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | VertexInputValidationTests.cpp | 80 state.cBuffers[1].attributes = &state.cAttributes[0]; in TEST_F() 81 state.cAttributes[0].shaderLocation = 0; in TEST_F() 94 state.cBuffers[3].attributes = &state.cAttributes[1]; in TEST_F() 95 state.cAttributes[1].shaderLocation = 1; in TEST_F() 111 state.cAttributes[0].shaderLocation = 0; in TEST_F() 112 state.cAttributes[1].shaderLocation = 1; in TEST_F() 113 state.cAttributes[1].offset = sizeof(float); in TEST_F() 159 state.cAttributes[0].offset = 128; in TEST_F() 176 state.cAttributes[0].shaderLocation = 0; in TEST_F() 177 state.cAttributes[1].shaderLocation = 1; in TEST_F() [all …]
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D | VertexBufferValidationTests.cpp | 79 &descriptor.cVertexInput.cAttributes[i]; in MakeRenderPipeline() 80 descriptor.cVertexInput.cAttributes[i].shaderLocation = i; in MakeRenderPipeline() 81 descriptor.cVertexInput.cAttributes[i].format = dawn::VertexFormat::Float3; in MakeRenderPipeline()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | ShaderTests.cpp | 177 rpDesc.cAttributes[0].shaderLocation = 0; in TEST_P() 178 rpDesc.cAttributes[0].format = wgpu::VertexFormat::Float32x3; in TEST_P() 179 rpDesc.cAttributes[1].shaderLocation = 1; in TEST_P() 180 rpDesc.cAttributes[1].format = wgpu::VertexFormat::Float32x4; in TEST_P() 225 rpDesc.cAttributes[0].shaderLocation = 0; in TEST_P() 226 rpDesc.cAttributes[0].format = wgpu::VertexFormat::Float32x3; in TEST_P() 227 rpDesc.cAttributes[1].shaderLocation = 1; in TEST_P() 228 rpDesc.cAttributes[1].format = wgpu::VertexFormat::Float32x4; in TEST_P() 272 rpDesc.cAttributes[0].shaderLocation = 0; in TEST_P() 273 rpDesc.cAttributes[0].format = wgpu::VertexFormat::Float32x3; in TEST_P() [all …]
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D | SamplerFilterAnisotropicTests.cpp | 83 pipelineDescriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in SetUp() 84 pipelineDescriptor.cAttributes[1].shaderLocation = 1; in SetUp() 85 pipelineDescriptor.cAttributes[1].offset = 4 * sizeof(float); in SetUp() 86 pipelineDescriptor.cAttributes[1].format = wgpu::VertexFormat::Float32x2; in SetUp()
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D | VertexStateTests.cpp | 177 &vertexState->cAttributes[totalNumAttributes]; in MakeVertexState() 180 vertexState->cAttributes[totalNumAttributes].shaderLocation = attribute.location; in MakeVertexState() 181 vertexState->cAttributes[totalNumAttributes].offset = attribute.offset; in MakeVertexState() 182 vertexState->cAttributes[totalNumAttributes].format = attribute.format; in MakeVertexState() 547 vertexState.cVertexBuffers[kBufferIndex].attributes = &vertexState.cAttributes[0]; in TEST_P() 548 vertexState.cAttributes[0].shaderLocation = 0; in TEST_P() 549 vertexState.cAttributes[0].offset = 0; in TEST_P() 550 vertexState.cAttributes[0].format = VertexFormat::Float32x4; in TEST_P()
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D | CreatePipelineAsyncTests.cpp | 672 renderPipelineDescriptor.cBuffers[0].attributes = &renderPipelineDescriptor.cAttributes[0]; in TEST_P() 673 renderPipelineDescriptor.cAttributes[0].format = wgpu::VertexFormat::Uint32; in TEST_P() 674 renderPipelineDescriptor.cAttributes[0].shaderLocation = 0; in TEST_P() 676 renderPipelineDescriptor.cBuffers[1].attributes = &renderPipelineDescriptor.cAttributes[1]; in TEST_P() 677 renderPipelineDescriptor.cAttributes[1].format = wgpu::VertexFormat::Uint32; in TEST_P() 678 renderPipelineDescriptor.cAttributes[1].shaderLocation = 1; in TEST_P()
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D | DrawTests.cpp | 47 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in SetUp()
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D | DrawIndirectTests.cpp | 48 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in SetUp()
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D | DrawIndexedTests.cpp | 48 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in SetUp()
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/third_party/skia/third_party/externals/dawn/examples/ |
D | ComputeBoids.cpp | 132 descriptor.cAttributes[0].offset = offsetof(Particle, pos); in initRender() 133 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x2; in initRender() 134 descriptor.cAttributes[1].shaderLocation = 1; in initRender() 135 descriptor.cAttributes[1].offset = offsetof(Particle, vel); in initRender() 136 descriptor.cAttributes[1].format = wgpu::VertexFormat::Float32x2; in initRender() 139 descriptor.cBuffers[1].attributes = &descriptor.cAttributes[2]; in initRender() 140 descriptor.cAttributes[2].shaderLocation = 2; in initRender() 141 descriptor.cAttributes[2].format = wgpu::VertexFormat::Float32x2; in initRender()
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/third_party/skia/third_party/externals/dawn/src/utils/ |
D | ComboRenderPipelineDescriptor.cpp | 30 cAttributes[i] = vertexAttribute; in ComboVertexState() 43 cVertexBuffers[0].attributes = &cAttributes[0]; in ComboVertexState() 58 cAttributes[i].shaderLocation = 0; in ComboRenderPipelineDescriptor() 59 cAttributes[i].offset = 0; in ComboRenderPipelineDescriptor() 60 cAttributes[i].format = wgpu::VertexFormat::Float32; in ComboRenderPipelineDescriptor() 73 cBuffers[0].attributes = &cAttributes[0]; in ComboRenderPipelineDescriptor()
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D | ComboRenderPipelineDescriptor.h | 38 std::array<wgpu::VertexAttribute, kMaxVertexAttributes> cAttributes; variable 54 std::array<wgpu::VertexAttribute, kMaxVertexAttributes> cAttributes; variable
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/third_party/flutter/skia/third_party/externals/dawn/examples/ |
D | ComputeBoids.cpp | 129 descriptor.cVertexInput.cAttributes[0].offset = offsetof(Particle, pos); in initRender() 130 descriptor.cVertexInput.cAttributes[0].format = dawn::VertexFormat::Float2; in initRender() 131 descriptor.cVertexInput.cAttributes[1].shaderLocation = 1; in initRender() 132 descriptor.cVertexInput.cAttributes[1].offset = offsetof(Particle, vel); in initRender() 133 descriptor.cVertexInput.cAttributes[1].format = dawn::VertexFormat::Float2; in initRender() 136 descriptor.cVertexInput.cBuffers[1].attributes = &descriptor.cVertexInput.cAttributes[2]; in initRender() 137 descriptor.cVertexInput.cAttributes[2].shaderLocation = 2; in initRender() 138 descriptor.cVertexInput.cAttributes[2].format = dawn::VertexFormat::Float2; in initRender()
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D | CubeReflection.cpp | 161 vertexInput.cAttributes[0].format = dawn::VertexFormat::Float3; in init() 162 vertexInput.cAttributes[1].shaderLocation = 1; in init() 163 vertexInput.cAttributes[1].offset = 3 * sizeof(float); in init() 164 vertexInput.cAttributes[1].format = dawn::VertexFormat::Float3; in init()
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/third_party/flutter/skia/third_party/externals/dawn/src/utils/ |
D | ComboRenderPipelineDescriptor.cpp | 33 cAttributes[i] = vertexAttribute; in ComboVertexInputDescriptor() 45 cBuffers[0].attributes = &cAttributes[0]; in ComboVertexInputDescriptor()
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D | ComboRenderPipelineDescriptor.h | 31 std::array<dawn::VertexAttributeDescriptor, kMaxVertexAttributes> cAttributes; variable
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/end2end/ |
D | VertexInputTests.cpp | 160 &vertexInput.cAttributes[totalNumAttributes]; in MakeVertexInput() 163 vertexInput.cAttributes[totalNumAttributes].shaderLocation = attribute.location; in MakeVertexInput() 164 vertexInput.cAttributes[totalNumAttributes].offset = attribute.offset; in MakeVertexInput() 165 vertexInput.cAttributes[totalNumAttributes].format = attribute.format; in MakeVertexInput()
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D | DrawTests.cpp | 52 descriptor.cVertexInput.cAttributes[0].format = dawn::VertexFormat::Float4; in SetUp()
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D | DrawIndirectTests.cpp | 52 descriptor.cVertexInput.cAttributes[0].format = dawn::VertexFormat::Float4; in SetUp()
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D | DrawIndexedTests.cpp | 52 descriptor.cVertexInput.cAttributes[0].format = dawn::VertexFormat::Float4; in SetUp()
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D | DrawIndexedIndirectTests.cpp | 52 descriptor.cVertexInput.cAttributes[0].format = dawn::VertexFormat::Float4; in SetUp()
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