/third_party/skia/third_party/externals/tint/test/intrinsics/ |
D | repeated_use.wgsl.expected.glsl | 8 uint4 clamped = clamp(exponent, 0x0080000, 0x7f00000); 9 return clamped == exponent; 14 uint3 clamped = clamp(exponent, 0x0080000, 0x7f00000); 15 return clamped == exponent; 20 uint2 clamped = clamp(exponent, 0x0080000, 0x7f00000); 21 return clamped == exponent; 26 uint clamped = clamp(exponent, 0x0080000, 0x7f00000); 27 return clamped == exponent;
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D | repeated_use.wgsl.expected.hlsl | 51 uint4 clamped = clamp(exponent, 0x0080000, 0x7f00000); 52 return clamped == exponent; 57 uint3 clamped = clamp(exponent, 0x0080000, 0x7f00000); 58 return clamped == exponent; 63 uint2 clamped = clamp(exponent, 0x0080000, 0x7f00000); 64 return clamped == exponent; 69 uint clamped = clamp(exponent, 0x0080000, 0x7f00000); 70 return clamped == exponent;
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/third_party/flutter/flutter/packages/flutter/test/physics/ |
D | clamped_simulation_test.dart | 11 …final ClampedSimulation clamped = ClampedSimulation(gravity, xMin: 20.0, xMax: 100.0, dxMin: 7.0, … 13 expect(clamped.x(0.0), equals(20.0)); 14 expect(clamped.dx(0.0), equals(7.0)); 16 expect(clamped.x(100.0), equals(100.0)); 17 expect(clamped.dx(100.0), equals(11.0));
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/third_party/skia/third_party/externals/tint/test/intrinsics/gen/isNormal/ |
D | b00ab1.wgsl.expected.glsl | 8 uint2 clamped = clamp(exponent, 0x0080000, 0x7f00000); 9 return clamped == exponent; 52 uint2 clamped = clamp(exponent, 0x0080000, 0x7f00000); 53 return clamped == exponent; 86 uint2 clamped = clamp(exponent, 0x0080000, 0x7f00000); 87 return clamped == exponent;
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D | 863dcd.wgsl.expected.glsl | 8 uint4 clamped = clamp(exponent, 0x0080000, 0x7f00000); 9 return clamped == exponent; 52 uint4 clamped = clamp(exponent, 0x0080000, 0x7f00000); 53 return clamped == exponent; 86 uint4 clamped = clamp(exponent, 0x0080000, 0x7f00000); 87 return clamped == exponent;
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D | c286b7.wgsl.expected.glsl | 8 uint3 clamped = clamp(exponent, 0x0080000, 0x7f00000); 9 return clamped == exponent; 52 uint3 clamped = clamp(exponent, 0x0080000, 0x7f00000); 53 return clamped == exponent; 86 uint3 clamped = clamp(exponent, 0x0080000, 0x7f00000); 87 return clamped == exponent;
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D | c6e880.wgsl.expected.glsl | 8 uint clamped = clamp(exponent, 0x0080000, 0x7f00000); 9 return clamped == exponent; 53 uint clamped = clamp(exponent, 0x0080000, 0x7f00000); 54 return clamped == exponent; 88 uint clamped = clamp(exponent, 0x0080000, 0x7f00000); 89 return clamped == exponent;
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D | c6e880.wgsl.expected.hlsl | 7 uint clamped = clamp(exponent, 0x0080000, 0x7f00000); 8 return clamped == exponent;
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_helpers.c | 464 util_lower_clearsize_to_dword(const void *clearValue, int *clearValueSize, uint32_t *clamped) in util_lower_clearsize_to_dword() argument 479 *clamped = *clear_value; in util_lower_clearsize_to_dword() 488 *clamped = *(uint8_t *)clearValue; in util_lower_clearsize_to_dword() 489 *clamped |= in util_lower_clearsize_to_dword() 490 (*clamped << 8) | (*clamped << 16) | (*clamped << 24); in util_lower_clearsize_to_dword() 492 *clamped = *(uint16_t *)clearValue; in util_lower_clearsize_to_dword() 493 *clamped |= *clamped << 16; in util_lower_clearsize_to_dword()
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/third_party/skia/third_party/externals/opengl-registry/extensions/ATI/ |
D | WGL_ATI_pixel_format_float.txt | 46 In standard OpenGL RGBA color components are normally clamped to 48 clamped to the limits of the range representable by their format. 119 destination buffers components are clamped to [0,1]. The resulting 122 destination buffers components are clamped to the limits of the 148 point value in this quadruplet is clamped to [0,1] and converted 168 components is clamped to [0; 1] and converted to fixed-point 171 clamped. 187 clamped to [0,1]. For floating-point RGBA color buffer, components 188 are not clamped if the <type> is FLOAT, clamped to [0,1] if the 189 <type> is unsigned, and clamped to [-1,1] if the <type> is signed. [all …]
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/third_party/openGLES/extensions/ATI/ |
D | WGL_ATI_pixel_format_float.txt | 46 In standard OpenGL RGBA color components are normally clamped to 48 clamped to the limits of the range representable by their format. 119 destination buffers components are clamped to [0,1]. The resulting 122 destination buffers components are clamped to the limits of the 148 point value in this quadruplet is clamped to [0,1] and converted 168 components is clamped to [0; 1] and converted to fixed-point 171 clamped. 187 clamped to [0,1]. For floating-point RGBA color buffer, components 188 are not clamped if the <type> is FLOAT, clamped to [0,1] if the 189 <type> is unsigned, and clamped to [-1,1] if the <type> is signed. [all …]
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_format_convert.h | 386 nir_ssa_def *clamped = nir_fmax(b, color, nir_imm_float(b, 0)); in nir_format_pack_11f11f10f() local 389 nir_ssa_def *p1 = nir_pack_half_2x16_split(b, nir_channel(b, clamped, 0), in nir_format_pack_11f11f10f() 390 nir_channel(b, clamped, 1)); in nir_format_pack_11f11f10f() 391 nir_ssa_def *p2 = nir_pack_half_2x16_split(b, nir_channel(b, clamped, 2), in nir_format_pack_11f11f10f() 412 nir_ssa_def *clamped = nir_fmin(b, color, nir_imm_float(b, MAX_RGB9E5)); in nir_format_pack_r9g9b9e5() local 415 clamped = nir_bcsel(b, nir_ult(b, nir_imm_int(b, 0x7f800000), color), in nir_format_pack_r9g9b9e5() 416 nir_imm_float(b, 0), clamped); in nir_format_pack_r9g9b9e5() 419 nir_ssa_def *maxu = nir_umax(b, nir_channel(b, clamped, 0), in nir_format_pack_r9g9b9e5() 420 nir_umax(b, nir_channel(b, clamped, 1), in nir_format_pack_r9g9b9e5() 421 nir_channel(b, clamped, 2))); in nir_format_pack_r9g9b9e5() [all …]
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/ |
D | ClampIndirectIndices.cpp | 102 TIntermTyped *clamped = in visitBinary() local 108 TIntermSequence constructorArgs = {clamped}; in visitBinary() 109 clamped = TIntermAggregate::CreateConstructor(*StaticType::GetBasic<EbtInt, EbpHigh>(), in visitBinary() 114 queueReplacementWithParent(node, node->getRight(), clamped, OriginalNode::IS_DROPPED); in visitBinary()
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/third_party/skia/third_party/externals/opengl-registry/extensions/SGIS/ |
D | GLX_SGIS_color_range.txt | 80 If the resulting value is negative it is clamped to <min> not 0. 88 3. color table lookups (raw bits or clamped[0,1] 161 After lighting, RGBA colors are clamped to the range [min, max]. 191 First, each component is clamped to the range [0,1]. If there is a 209 are clamped, the original values are passed through unmodified to 224 For RGBA components each element is clamped to [min,max]. The resulting 231 Each R, G, B, and A value so extracted is clamped to [min,max]. 232 Each of the four values set by TEXTURE_BORDER_COLOR is clamped to lie 239 outside this range are clamped to it). 248 Each component of Cf is clamped to [min, max] when specified. [all …]
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/third_party/openGLES/extensions/SGIS/ |
D | GLX_SGIS_color_range.txt | 80 If the resulting value is negative it is clamped to <min> not 0. 88 3. color table lookups (raw bits or clamped[0,1] 161 After lighting, RGBA colors are clamped to the range [min, max]. 191 First, each component is clamped to the range [0,1]. If there is a 209 are clamped, the original values are passed through unmodified to 224 For RGBA components each element is clamped to [min,max]. The resulting 231 Each R, G, B, and A value so extracted is clamped to [min,max]. 232 Each of the four values set by TEXTURE_BORDER_COLOR is clamped to lie 239 outside this range are clamped to it). 248 Each component of Cf is clamped to [min, max] when specified. [all …]
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/third_party/openGLES/extensions/ARB/ |
D | ARB_color_buffer_float.txt | 74 pipeline, components are frequently clamped to the range [0,1] to 99 Vertex colors are clamped by default. 145 result of the blending equation are clamped. For floating-point 174 are currently specified to be clamped to [0,1] when TexEnv is 178 clamped when specified. If fragment color clamping is enabled, 179 it will be clamped to [0,1] on use. 182 as an interpolation factor (e.g., alpha) be clamped to [0,1]? 187 fragment color clamping is enabled, all sources are clamped to 191 source argument operands be clamped to [0,1] even when fragment 202 RESOLVED: No. The r coordinate should still be clamped to [all …]
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D | ARB_depth_clamp.txt | 66 plane clipping accomplish), the depth values can be clamped to the 113 the [0,1] range (because n and far are clamped to the [0,1] range). 123 pre-clamped zw is 2.5. Because depth clamping is enabled the 124 raster position zw is clamped to the current near and far depth 125 range values. Say these values are 0.1 and 0.9. So 2.5 is clamped 135 zw depth component clamped to 0.8. But if the depth range was 136 changed to 0.2 and 0.8 but depth range clamped is disabled, the 203 position z_w is first clamped to the range [min(n,f),max(n,f)], 219 incoming fragment's z_w is compared z_w is clamped to the range
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_color_buffer_float.txt | 64 pipeline, components are frequently clamped to the range [0,1] to 89 Vertex colors are clamped by default. 135 result of the blending equation are clamped. For floating-point 164 are currently specified to be clamped to [0,1] when TexEnv is 168 clamped when specified. If fragment color clamping is enabled, 169 it will be clamped to [0,1] on use. 172 as an interpolation factor (e.g., alpha) be clamped to [0,1]? 177 fragment color clamping is enabled, all sources are clamped to 181 source argument operands be clamped to [0,1] even when fragment 192 RESOLVED: No. The r coordinate should still be clamped to [all …]
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D | ARB_depth_clamp.txt | 56 plane clipping accomplish), the depth values can be clamped to the 103 the [0,1] range (because n and far are clamped to the [0,1] range). 113 pre-clamped zw is 2.5. Because depth clamping is enabled the 114 raster position zw is clamped to the current near and far depth 115 range values. Say these values are 0.1 and 0.9. So 2.5 is clamped 125 zw depth component clamped to 0.8. But if the depth range was 126 changed to 0.2 and 0.8 but depth range clamped is disabled, the 193 position z_w is first clamped to the range [min(n,f),max(n,f)], 209 incoming fragment's z_w is compared z_w is clamped to the range
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/third_party/skia/third_party/externals/abseil-cpp/absl/base/internal/ |
D | spinlock.cc | 205 uint32_t clamped = static_cast<uint32_t>( in EncodeWaitCycles() local 208 if (clamped == 0) { in EncodeWaitCycles() 214 if (clamped == kSpinLockSleeper) { in EncodeWaitCycles() 217 return clamped; in EncodeWaitCycles()
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/third_party/openGLES/extensions/NV/ |
D | NV_depth_clamp.txt | 52 plane clipping accomplish), the depth values can be clamped to the 99 the [0,1] range (because n and far are clamped to the [0,1] range). 109 pre-clamped zw is 2.5. Because depth clamping is enabled the 110 raster position zw is clamped to the current near and far depth 111 range values. Say these values are 0.1 and 0.9. So 2.5 is clamped 121 zw depth component clamped to 0.8. But if the depth range was 122 changed to 0.2 and 0.8 but depth range clamped is disabled, the 194 zw is first clamped as follows. If the raster postition's wc>0, 195 then zw is clamped the range [min(n,f),max(n,f)] where n and f are 210 fragment's zw is compared, zw must first be clamped as follows: If the [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_depth_clamp.txt | 52 plane clipping accomplish), the depth values can be clamped to the 99 the [0,1] range (because n and far are clamped to the [0,1] range). 109 pre-clamped zw is 2.5. Because depth clamping is enabled the 110 raster position zw is clamped to the current near and far depth 111 range values. Say these values are 0.1 and 0.9. So 2.5 is clamped 121 zw depth component clamped to 0.8. But if the depth range was 122 changed to 0.2 and 0.8 but depth range clamped is disabled, the 194 zw is first clamped as follows. If the raster postition's wc>0, 195 then zw is clamped the range [min(n,f),max(n,f)] where n and f are 210 fragment's zw is compared, zw must first be clamped as follows: If the [all …]
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/third_party/openGLES/extensions/SGIX/ |
D | GLX_SGIX_color_type.txt | 131 After lighting, RGBA colors are clamped to the range [min, max]. 163 First, each component is clamped to the range [min,max]. If there is a 194 For RGBA components each element is clamped to [min,max]. The resulting 201 Each R, G, B, and A value so extracted is clamped to [min,max]. 202 Each of the four values set by TEXTURE_BORDER_COLOR is clamped to lie 209 outside this range are clamped to it). 218 Each component of Cf is clamped to [min, max] when specified. 231 red is clamped to lie in [min, max], and then converted to a fixed-point 246 section). These values are clamped to the range [min2,max] where min2 259 The color components operated on by Accum must be clamped only if the [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/SGIX/ |
D | GLX_SGIX_color_type.txt | 131 After lighting, RGBA colors are clamped to the range [min, max]. 163 First, each component is clamped to the range [min,max]. If there is a 194 For RGBA components each element is clamped to [min,max]. The resulting 201 Each R, G, B, and A value so extracted is clamped to [min,max]. 202 Each of the four values set by TEXTURE_BORDER_COLOR is clamped to lie 209 outside this range are clamped to it). 218 Each component of Cf is clamped to [min, max] when specified. 231 red is clamped to lie in [min, max], and then converted to a fixed-point 246 section). These values are clamped to the range [min2,max] where min2 259 The color components operated on by Accum must be clamped only if the [all …]
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/third_party/flutter/engine/flutter/shell/platform/android/io/flutter/plugin/editing/ |
D | InputConnectionAdaptor.java | 143 int clamped = Math.max(0, Math.min(editable.length(), index)); in clampIndexToEditable() local 144 if (clamped != index) { in clampIndexToEditable() 146 + index + "->" + clamped in clampIndexToEditable() 150 return clamped; in clampIndexToEditable()
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