Searched refs:clip_window (Results 1 – 2 of 2) sorted by relevance
1266 uint32_t min_clip_x = state->clip_window.offset.x; in v3dv_CmdBeginRenderPass2()1267 uint32_t min_clip_y = state->clip_window.offset.y; in v3dv_CmdBeginRenderPass2()1268 uint32_t max_clip_x = min_clip_x + state->clip_window.extent.width - 1; in v3dv_CmdBeginRenderPass2()1269 uint32_t max_clip_y = min_clip_y + state->clip_window.extent.height - 1; in v3dv_CmdBeginRenderPass2()2057 cmd_buffer->state.clip_window.offset.x = minx; in emit_scissor()2058 cmd_buffer->state.clip_window.offset.y = miny; in emit_scissor()2059 cmd_buffer->state.clip_window.extent.width = maxx - minx; in emit_scissor()2060 cmd_buffer->state.clip_window.extent.height = maxy - miny; in emit_scissor()2063 (cmd_buffer->state.job, &cmd_buffer->state.clip_window); in emit_scissor()
1293 VkRect2D clip_window; member