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Searched refs:color2 (Results 1 – 25 of 138) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/shaders/
DClear11.hlsl104 float4 color2 : SV_TARGET2;
126 float4 color2 : SV_TARGET2;
134 float4 color2 : SV_TARGET2;
143 float4 color2 : SV_TARGET2;
153 float4 color2 : SV_TARGET2;
164 float4 color2 : SV_TARGET2;
176 float4 color2 : SV_TARGET2;
202 uint4 color2 : SV_TARGET2;
210 uint4 color2 : SV_TARGET2;
219 uint4 color2 : SV_TARGET2;
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/shaders/
DClear11.hlsl104 float4 color2 : SV_TARGET2;
126 float4 color2 : SV_TARGET2;
134 float4 color2 : SV_TARGET2;
143 float4 color2 : SV_TARGET2;
153 float4 color2 : SV_TARGET2;
164 float4 color2 : SV_TARGET2;
176 float4 color2 : SV_TARGET2;
202 uint4 color2 : SV_TARGET2;
210 uint4 color2 : SV_TARGET2;
219 uint4 color2 : SV_TARGET2;
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/third_party/gstreamer/gstplugins_good/gst/goom2k1/
Dlines.c32 guint32 color2; in goom_lines() local
41 color2 = 0x00AA0000; in goom_lines()
48 color2 = 0x00AA33DD; in goom_lines()
52 color1 = color2 = 0; in goom_lines()
62 color = 1 + (unsigned char *) &color2; in goom_lines()
81 p[plot] = color2; in goom_lines()
82 p[plot + 1] = color2; in goom_lines()
107 sin (z)))] = color2; in goom_lines()
/third_party/glslang/Test/baseResults/
Dlink.vk.differentPC.1.0.frag.out10 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
14 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
24 0:13 color2: direct index for structure (layout( column_major std430 offset=16) uniform high…
25 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
29 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
42 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
50 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
56color2, layout( column_major std430 offset=32) uniform highp float scale, layout( column_major std…
58color2, layout( column_major std430 offset=32) uniform highp float scale, layout( column_major std…
68 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
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Dlink.vk.differentPC.0.0.frag.out12 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
20 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
30 0:13 color2: direct index for structure (layout( column_major std430 offset=16) uniform high…
31 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
35 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
46 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
50 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
56color2, layout( column_major std430 offset=32) uniform highp float scale}" versus "layout( column_…
68 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
78 0:13 color2: direct index for structure (layout( column_major std430 offset=16) uniform high…
[all …]
Dlink.vk.matchingPC.0.0.frag.out12 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
20 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
30 0:13 color2: direct index for structure (layout( column_major std430 offset=16) uniform high…
31 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
35 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
46 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
50 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
66 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
76 0:13 color2: direct index for structure (layout( column_major std430 offset=16) uniform high…
77 …column_major std430 offset=16) uniform highp 4-component vector of float color2, layout( column_ma…
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Dlink.vk.pcNamingInvalid.0.0.vert.out11 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
22 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
27 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
38 0:15 color2: direct index for structure (layout( column_major std430 offset=144) uniform hig…
39 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
48 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
53 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
70 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
81 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
89 0:15 color2: direct index for structure (layout( column_major std430 offset=144) uniform hig…
[all …]
Dlink.vk.pcNamingValid.0.0.vert.out11 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
22 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
27 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
38 0:15 color2: direct index for structure (layout( column_major std430 offset=144) uniform hig…
39 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
48 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
53 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
60color2}" versus b: "layout( column_major std430 push_constant) uniform block{layout( column_major …
71 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
82 … color1, layout( column_major std430 offset=144) uniform highp 4-component vector of float color2})
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Dspv.flowControl.frag.out15 Name 13 "color2"
48 13(color2): 8(ptr) Variable Function
52 Store 13(color2) 15
72 37: 7(fvec4) Load 13(color2)
Dlink.multiBlocksValid.1.0.vert.out11 …f float color1, layout( column_major std140 offset=16) uniform 4-component vector of float color2})
21 …f float color1, layout( column_major std140 offset=16) uniform 4-component vector of float color2})
38 …f float color1, layout( column_major std140 offset=16) uniform 4-component vector of float color2})
51 0:26 color2: direct index for structure (layout( column_major std140 offset=16) uniform 4-co…
52 …f float color1, layout( column_major std140 offset=16) uniform 4-component vector of float color2})
76 …f float color1, layout( column_major std140 offset=16) uniform 4-component vector of float color2})
87color2}" versus a: "layout( column_major std140) uniform block{layout( column_major std140 offset=…
102 …f float color1, layout( column_major std140 offset=16) uniform 4-component vector of float color2})
112 …f float color1, layout( column_major std140 offset=16) uniform 4-component vector of float color2})
130 0:26 color2: direct index for structure (layout( column_major std140 offset=16) uniform 4-co…
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Dlink.multiAnonBlocksValid.0.0.vert.out11 …f float color1, layout( column_major std140 offset=16) uniform 4-component vector of float color2})
21 …f float color1, layout( column_major std140 offset=16) uniform 4-component vector of float color2})
38 …f float color1, layout( column_major std140 offset=16) uniform 4-component vector of float color2})
51 0:26 color2: direct index for structure (layout( column_major std140 offset=16) uniform 4-co…
52 …f float color1, layout( column_major std140 offset=16) uniform 4-component vector of float color2})
76 …f float color1, layout( column_major std140 offset=16) uniform 4-component vector of float color2})
96 …f float color1, layout( column_major std140 offset=16) uniform 4-component vector of float color2})
106 …f float color1, layout( column_major std140 offset=16) uniform 4-component vector of float color2})
124 0:26 color2: direct index for structure (layout( column_major std140 offset=16) uniform 4-co…
125 …f float color1, layout( column_major std140 offset=16) uniform 4-component vector of float color2})
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/third_party/openGLES/extensions/3DFX/
D3DFX_texture_compression_FXT1.txt275 Mode[2:0] unused color3 color2 color1 color0 texel 31 to 16 texel 15 to 0
283 [108:104] color2(r5)
284 [103:99] color2(g5)
285 [98:94] color2(b5)
303 interpolation. The 24-bit converted colors color3, color2, color1,
317 2 color2, alpha = ffh
324 mode[0] glsb[1:0] alpha[0] color3 color2 color1 color0 texel 31to16 texel 15to0
334 [108:104] color2(r5)
335 [103:99] color2(g5)
336 [98:94] color2(b5)
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/third_party/skia/third_party/externals/opengl-registry/extensions/3DFX/
D3DFX_texture_compression_FXT1.txt275 Mode[2:0] unused color3 color2 color1 color0 texel 31 to 16 texel 15 to 0
283 [108:104] color2(r5)
284 [103:99] color2(g5)
285 [98:94] color2(b5)
303 interpolation. The 24-bit converted colors color3, color2, color1,
317 2 color2, alpha = ffh
324 mode[0] glsb[1:0] alpha[0] color3 color2 color1 color0 texel 31to16 texel 15to0
334 [108:104] color2(r5)
335 [103:99] color2(g5)
336 [98:94] color2(b5)
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DDepthStencilTest.cpp180 Vector4 color2(0.2f, 0.4f, 0.6f, 0.8f); in prepareSingleEmulatedWithPacked() local
181 glClearColor(color2[0], color2[1], color2[2], color2[3]); in prepareSingleEmulatedWithPacked()
189 GLColor color2RGB(Vector4(color2[0], color1[1], color2[2], color1[3])); in prepareSingleEmulatedWithPacked()
/third_party/glslang/Test/
Dspv.flowControl.frag13 vec4 color2;
15 color2 = otherColor;
22 gl_FragColor = color * color2;
DflowControl.frag13 vec4 color2;
15 color2 = otherColor;
22 gl_FragColor = color * color2;
Dspv.earlyReturnDiscard.frag22 vec4 color2;
24 color2 = otherColor;
101 gl_FragColor = color * color2;
DearlyReturnDiscard.frag22 vec4 color2;
24 color2 = otherColor;
101 gl_FragColor = color * color2;
Dlink.vk.differentPC.1.1.frag6 vec4 color2;
13 return uPC.color2;
Dlink.vk.matchingPC.0.1.frag6 vec4 color2;
13 return uPC.color2;
Dlink.vk.differentPC.0.1.frag6 vec4 color2;
13 return uPC.color2;
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/
Din_block.frag9 float4 color2;
28 inputs.color2 = in.VertexOut_color2;
29 out.FragColor = inputs.color + inputs.color2;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/
Din_block.frag9 float4 color2;
28 inputs.color2 = in.VertexOut_color2;
29 out.FragColor = inputs.color + inputs.color2;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/vert/
Dout_block.vert14 float4 color2;
36 outputs.color2 = in.color + float4(1.0);
38 out.VertexOut_color2 = outputs.color2;
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/vert/
Dout_block.vert14 float4 color2;
36 outputs.color2 = in.color + float4(1.0);
38 out.VertexOut_color2 = outputs.color2;

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