/third_party/gstreamer/gstplugins_good/gst/deinterlace/ |
D | yadif.c | 195 { int score = FFABS(stzero[x - colors2 + j] - sbzero[x - colors2 - j])\ 197 + FFABS(stzero[x + colors2 + j] - sbzero[x + colors2 - j]);\ 215 int colors2 = colors; \ 218 colors2 = 2; \ 221 int spatial_score = FFABS(stzero[x-colors2] - sbzero[x-colors2]) + FFABS(c-e) \ 222 + FFABS(stzero[x+colors2] - sbzero[x+colors2]); \ 223 CHECK(-1 * colors2) CHECK(-2 * colors2) }} }} \ 224 CHECK(colors2) CHECK(2 * colors2) }} }} \
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/third_party/skia/platform_tools/android/apps/androidkitdemo/src/main/java/org/skia/androidkitdemo1/ |
D | AnimationActivity.java | 39 int[] colors2 = { in onSurfaceInitialized() local 50 colors2, pos, TileMode.REPEAT); in onSurfaceInitialized() 54 mSweepGradient = new SweepGradient(sw/2, sh/4, 0, 90, colors2, pos, TileMode.REPEAT); in onSurfaceInitialized()
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/third_party/skia/gm/ |
D | highcontrastfilter.cpp | 97 SkColor colors2[] = { SK_ColorGREEN, SK_ColorWHITE }; in draw_scene() local 99 pts, colors2, pos, in draw_scene() 100 SK_ARRAY_COUNT(colors2), SkTileMode::kClamp)); in draw_scene()
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D | pictureimagegenerator.cpp | 100 const SkColor colors2[] = { in draw_vector_logo() local 110 SkASSERT(SK_ARRAY_COUNT(pos2) == SK_ARRAY_COUNT(colors2)); in draw_vector_logo() 111 paint.setShader(SkGradientShader::MakeLinear(pts2, colors2, pos2, SK_ARRAY_COUNT(pos2), in draw_vector_logo()
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D | gradients.cpp | 545 const SkColor colors2[] = { 0xFF000000, 0x00000000 }; in onDraw() local 563 paint3.setShader(SkGradientShader::MakeRadial(center, radius, colors2, in onDraw() 564 nullptr, SK_ARRAY_COUNT(colors2), in onDraw() 900 SkColor colors2[] = { 0xff000000, 0xff000000, in __anon5005dd0e0302() local 905 static_assert(SK_ARRAY_COUNT(colors2) == SK_ARRAY_COUNT(pos), "color/pos size mismatch"); in __anon5005dd0e0302() 918 p.setShader(SkGradientShader::MakeLinear(pts2, colors2, pos, SK_ARRAY_COUNT(colors2), in __anon5005dd0e0302() 1023 static const SkColor colors2[] = { SK_ColorRED, SK_ColorBLUE }; variable 1037 { colors2, nullptr, 2 }, // kTwo_ColorType
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/third_party/flutter/skia/gm/ |
D | highcontrastfilter.cpp | 97 SkColor colors2[] = { SK_ColorGREEN, SK_ColorWHITE }; in draw_scene() local 99 pts, colors2, pos, in draw_scene() 100 SK_ARRAY_COUNT(colors2), SkTileMode::kClamp)); in draw_scene()
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D | texturedomaineffect.cpp | 87 SkColor colors2[] = { SK_ColorMAGENTA, SK_ColorLTGRAY, SK_ColorYELLOW }; in onOnceBeforeDraw() local 88 paint.setShader(SkGradientShader::MakeSweep(45.f, 55.f, colors2, nullptr, in onOnceBeforeDraw() 89 SK_ARRAY_COUNT(colors2))); in onOnceBeforeDraw()
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D | pictureimagegenerator.cpp | 102 const SkColor colors2[] = { in draw_vector_logo() local 112 SkASSERT(SK_ARRAY_COUNT(pos2) == SK_ARRAY_COUNT(colors2)); in draw_vector_logo() 113 paint.setShader(SkGradientShader::MakeLinear(pts2, colors2, pos2, SK_ARRAY_COUNT(pos2), in draw_vector_logo()
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D | gradients.cpp | 545 const SkColor colors2[] = { 0xFF000000, 0x00000000 }; in onDraw() local 563 paint3.setShader(SkGradientShader::MakeRadial(center, radius, colors2, in onDraw() 564 nullptr, SK_ARRAY_COUNT(colors2), in onDraw() 900 SkColor colors2[] = { 0xff000000, 0xff000000, in __anon750ce5c30302() local 905 static_assert(SK_ARRAY_COUNT(colors2) == SK_ARRAY_COUNT(pos), "color/pos size mismatch"); in __anon750ce5c30302() 918 p.setShader(SkGradientShader::MakeLinear(pts2, colors2, pos, SK_ARRAY_COUNT(colors2), in __anon750ce5c30302() 1023 static const SkColor colors2[] = { SK_ColorRED, SK_ColorBLUE }; variable 1037 { colors2, nullptr, 2 }, // kTwo_ColorType
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | SimpleOperationTest.cpp | 702 std::vector<GLColor> colors2; in TEST_P() local 707 colors2.push_back(baseColors2[index]); in TEST_P() 718 glBufferData(GL_ARRAY_BUFFER, colors2.size() * sizeof(GLColor), colors2.data(), GL_STATIC_DRAW); in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | SimpleOperationTest.cpp | 827 std::vector<GLColor> colors2; in TEST_P() local 832 colors2.push_back(baseColors2[index]); in TEST_P() 843 glBufferData(GL_ARRAY_BUFFER, colors2.size() * sizeof(GLColor), colors2.data(), GL_STATIC_DRAW); in TEST_P()
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