Searched refs:contourCnt (Results 1 – 3 of 3) sorted by relevance
/third_party/skia/src/gpu/geometry/ |
D | GrTriangulator.cpp | 1105 void GrTriangulator::sanitizeContours(VertexList* contours, int contourCnt) const { in sanitizeContours() 1106 for (VertexList* contour = contours; contourCnt > 0; --contourCnt, ++contour) { in sanitizeContours() 1161 void GrTriangulator::buildEdges(VertexList* contours, int contourCnt, VertexList* mesh, in buildEdges() argument 1163 for (VertexList* contour = contours; contourCnt > 0; --contourCnt, ++contour) { in buildEdges() 1469 void GrTriangulator::contoursToMesh(VertexList* contours, int contourCnt, VertexList* mesh, in contoursToMesh() argument 1472 for (int i = 0; i < contourCnt; ++i) { in contoursToMesh() 1481 this->sanitizeContours(contours, contourCnt); in contoursToMesh() 1482 this->buildEdges(contours, contourCnt, mesh, c); in contoursToMesh() 1504 Poly* GrTriangulator::contoursToPolys(VertexList* contours, int contourCnt) const { in contoursToPolys() 1509 this->contoursToMesh(contours, contourCnt, &mesh, c); in contoursToPolys() [all …]
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D | GrTriangulator.h | 67 void contoursToMesh(VertexList* contours, int contourCnt, VertexList* mesh, 167 void sanitizeContours(VertexList* contours, int contourCnt) const; 169 void buildEdges(VertexList* contours, int contourCnt, VertexList* mesh, 171 Poly* contoursToPolys(VertexList* contours, int contourCnt) const;
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/third_party/flutter/skia/src/gpu/ |
D | GrTessellator.cpp | 1306 void sanitize_contours(VertexList* contours, int contourCnt, bool approximate) { in sanitize_contours() argument 1307 for (VertexList* contour = contours; contourCnt > 0; --contourCnt, ++contour) { in sanitize_contours() 1357 void build_edges(VertexList* contours, int contourCnt, VertexList* mesh, Comparator& c, in build_edges() argument 1359 for (VertexList* contour = contours; contourCnt > 0; --contourCnt, ++contour) { in build_edges() 2161 void contours_to_mesh(VertexList* contours, int contourCnt, bool antialias, in contours_to_mesh() argument 2164 for (int i = 0; i < contourCnt; ++i) { in contours_to_mesh() 2173 sanitize_contours(contours, contourCnt, antialias); in contours_to_mesh() 2174 build_edges(contours, contourCnt, mesh, c, alloc); in contours_to_mesh() 2196 Poly* contours_to_polys(VertexList* contours, int contourCnt, SkPath::FillType fillType, in contours_to_polys() argument 2202 contours_to_mesh(contours, contourCnt, antialias, &mesh, c, alloc); in contours_to_polys() [all …]
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