Searched refs:cull_distance_count (Results 1 – 4 of 4) sorted by relevance
619 for (uint32_t cull = 0; cull < cull_distance_count; cull += 4) in emit_builtin_outputs_in_struct()621 uint32_t to_declare = cull_distance_count - cull; in emit_builtin_outputs_in_struct()749 for (uint32_t cull = 0; cull < cull_distance_count; cull += 4) in emit_builtin_inputs_in_struct()751 uint32_t to_declare = cull_distance_count - cull; in emit_builtin_inputs_in_struct()1112 array_size = cull_distance_count; in emit_builtin_variables()2567 for (uint32_t cull = 0; cull < cull_distance_count; cull++) in emit_hlsl_entry_point()2650 for (uint32_t cull = 0; cull < cull_distance_count; cull++) in emit_hlsl_entry_point()
903 uint32_t cull_distance_count = 0; member in SPIRV_CROSS_NAMESPACE::Compiler
3957 compiler.cull_distance_count = array_size; in handle_builtin()4148 cull_distance_count = 0; in update_active_builtins()
2965 (clip_distance_count || cull_distance_count)) in should_force_emit_builtin_block()3323 if (cull_distance_count != 0) in emit_resources()3324 statement(storage, " float gl_CullDistance[", cull_distance_count, "];"); in emit_resources()3325 if (clip_distance_count != 0 || cull_distance_count != 0) in emit_resources()3636 !cull_distance_count) in emit_output_variable_initializer()