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Searched refs:dce_flags (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/sb/
Dsb_shader.h74 enum dce_flags { enum
80 inline dce_flags operator |(dce_flags l, dce_flags r) {
81 return (dce_flags)((unsigned)l|(unsigned)r);
310 unsigned dce_flags; variable
Dsb_core.cpp186 sh->dce_flags = DF_REMOVE_DEAD | DF_EXPAND; in r600_sb_bytecode_process()
209 sh->dce_flags = DF_REMOVE_DEAD | DF_REMOVE_UNUSED; in r600_sb_bytecode_process()
224 sh->dce_flags = DF_REMOVE_DEAD; in r600_sb_bytecode_process()
Dsb_dce_cleanup.cpp71 if ((sh.dce_flags & DF_EXPAND) && in visit()
Dsb_shader.cpp43 uses_gradients(), safe_math(), ngpr(), nstack(), dce_flags() {} in shader()
Dsb_pass.h127 remove_unused(s.dce_flags & DF_REMOVE_UNUSED), nodes_changed(false) {} in dce_cleanup()