Searched refs:debugLayersEnabled (Results 1 – 8 of 8) sorted by relevance
51 debugLayersEnabled, contextVirtualization, platformMethods); in tie()59 EGLint debugLayersEnabled = EGL_DONT_CARE; member
152 if (params.debugLayersEnabled != EGL_DONT_CARE) in initializeDisplay()155 displayAttributes.push_back(params.debugLayersEnabled); in initializeDisplay()
62 debugLayersEnabled, transformFeedbackFeature, allocateNonZeroMemoryFeature, in tie()79 EGLint debugLayersEnabled = EGL_DONT_CARE; member
185 if (params.debugLayersEnabled != EGL_DONT_CARE) in initializeDisplay()188 displayAttributes.push_back(params.debugLayersEnabled); in initializeDisplay()
45 eglParameters.debugLayersEnabled = EGL_TRUE; in initDefaultParameters()
70 eglParameters.debugLayersEnabled = EGL_TRUE; in initDefaultParameters()
477 withMethods.eglParameters.debugLayersEnabled = true; in ANGLETestBase()479 withMethods.eglParameters.debugLayersEnabled = false; in ANGLETestBase()
377 return mCurrentParams->eglParameters.debugLayersEnabled != EGL_FALSE; in enableDebugLayers()