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Searched refs:evalTexture2DArrayBiasClamp (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp481 static void evalTexture2DArrayBiasClamp (ShaderEvalContext& c, const TexLookupParams& p) { c.colo… in evalTexture2DArrayBiasClamp() function
3729 …ue, 0.0f, 5.0f, false, IVec3(0), 5.0f, tex2DArrayMipmapFixed, evalTexture2DArrayBiasClamp, FRAGM… in init()
3730 …ue, 0.0f, 5.0f, false, IVec3(0), 5.0f, tex2DArrayMipmapFloat, evalTexture2DArrayBiasClamp, FRAGM… in init()
3731 …true, 2.0f, 5.0f, false, IVec3(0), 7.0f, tex2DArrayMipmapInt, evalTexture2DArrayBiasClamp, FRAGM… in init()
3732 …rue, 2.0f, 5.0f, false, IVec3(0), 7.0f, tex2DArrayMipmapUint, evalTexture2DArrayBiasClamp, FRAGM… in init()