Searched refs:evalTexture2DArrayBiasClamp (Results 1 – 1 of 1) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 481 static void evalTexture2DArrayBiasClamp (ShaderEvalContext& c, const TexLookupParams& p) { c.colo… in evalTexture2DArrayBiasClamp() function 3729 …ue, 0.0f, 5.0f, false, IVec3(0), 5.0f, tex2DArrayMipmapFixed, evalTexture2DArrayBiasClamp, FRAGM… in init() 3730 …ue, 0.0f, 5.0f, false, IVec3(0), 5.0f, tex2DArrayMipmapFloat, evalTexture2DArrayBiasClamp, FRAGM… in init() 3731 …true, 2.0f, 5.0f, false, IVec3(0), 7.0f, tex2DArrayMipmapInt, evalTexture2DArrayBiasClamp, FRAGM… in init() 3732 …rue, 2.0f, 5.0f, false, IVec3(0), 7.0f, tex2DArrayMipmapUint, evalTexture2DArrayBiasClamp, FRAGM… in init()
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