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Searched refs:evalTexture3DProjOffsetBias (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp341 static void evalTexture3DProjOffsetBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c… in evalTexture3DProjOffsetBias() function
1698 …75f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 3), tex3DFixed, evalTexture3DProjOffsetBias, FRAGME… in init()
1699 …75f), true, -2.0f, 2.0f, true, IVec3(7, 3, -8), tex3DFloat, evalTexture3DProjOffsetBias, FRAGME… in init()
1700 …0.75f), true, -2.0f, 2.0f, true, IVec3(3, -8, 7), tex3DInt, evalTexture3DProjOffsetBias, FRAGME… in init()
1701 ….75f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 3), tex3DUint, evalTexture3DProjOffsetBias, FRAGME… in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp512 static void evalTexture3DProjOffsetBias (ShaderEvalContext& c, const TexLookupParams& p) { c.colo… in evalTexture3DProjOffsetBias() function
4011 …75f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 3), tex3DFixed, evalTexture3DProjOffsetBias, FRAGME… in init()
4012 …75f), true, -2.0f, 2.0f, true, IVec3(7, 3, -8), tex3DFloat, evalTexture3DProjOffsetBias, FRAGME… in init()
4013 …0.75f), true, -2.0f, 2.0f, true, IVec3(3, -8, 7), tex3DInt, evalTexture3DProjOffsetBias, FRAGME… in init()
4014 ….75f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 3), tex3DUint, evalTexture3DProjOffsetBias, FRAGME… in init()