Searched refs:fAllowNarrowingConversions (Results 1 – 7 of 7) sorted by relevance
26 SkASSERT(!settings.fAllowNarrowingConversions); in StartRuntimeShader()27 settings.fAllowNarrowingConversions = true; in StartRuntimeShader()
58 bool fAllowNarrowingConversions = false; member
253 const bool allowNarrowing = context.fConfig->fSettings.fAllowNarrowingConversions; in determineBinaryType()
202 settings->fAllowNarrowingConversions = true; in detect_shader_settings()
443 settings.fAllowNarrowingConversions = true; in convertProgram()
757 if (!expr->coercionCost(*this).isPossible(settings.fAllowNarrowingConversions)) { in coerceExpression()
169 settings.fAllowNarrowingConversions = true; in DEF_GPUTEST_FOR_MOCK_CONTEXT()