Searched refs:fBlender (Results 1 – 7 of 7) sorted by relevance
/third_party/skia/src/shaders/ |
D | SkComposeShader.cpp | 99 if (fBlender) { in flatten() 101 buffer.writeFlattenable(fBlender.get()); in flatten() 126 if (fBlender) { in onAppendStages() 151 if (fBlender) { in onProgram() 152 return as_BB(fBlender)->program(p, s,d, cinfo, uniforms,alloc); in onProgram() 175 if (fBlender) { in asFragmentProcessor() 176 return as_BB(fBlender)->asFragmentProcessor(std::move(fpB), std::move(fpA), orig_args); in asFragmentProcessor()
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D | SkComposeShader.h | 21 , fBlender(nullptr) in SkShader_Blend() 28 , fBlender(std::move(blender)) in SkShader_Blend() 49 sk_sp<SkBlender> fBlender; // if null, use fMode variable
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/third_party/skia/src/effects/imagefilters/ |
D | SkBlendImageFilter.cpp | 38 , fBlender(std::move(blender)) in SkBlendImageFilter() 40 SkASSERT(fBlender); in SkBlendImageFilter() 66 sk_sp<SkBlender> fBlender; 119 if (auto bm = as_BB(fBlender)->asBlendMode()) { in flatten() 123 buffer.writeFlattenable(fBlender.get()); in flatten() 209 if (auto bm = as_BB(fBlender)->asBlendMode()) { in onFilterBounds() 241 paint.setBlender(fBlender); in drawForeground() 311 fp = as_BB(fBlender)->asFragmentProcessor(std::move(fgFP), std::move(fp), args); in filterImageGPU()
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/third_party/skia/src/core/ |
D | SkPaint.cpp | 79 && EQUAL(fBlender) in operator ==() 146 return fBlender ? as_BB(fBlender)->asBlendMode() in asBlendMode() 155 return !fBlender || as_BB(fBlender)->asBlendMode() == SkBlendMode::kSrcOver; in isSrcOver() 163 fBlender = std::move(blender); in setBlender()
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/third_party/skia/include/core/ |
D | SkPaint.h | 500 SkBlender* getBlender() const { return fBlender.get(); } in getBlender() 700 sk_sp<SkBlender> fBlender; variable
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/third_party/skia/src/sksl/ |
D | SkSLBuiltinTypes.h | 132 const std::unique_ptr<Type> fBlender; variable
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D | SkSLBuiltinTypes.cpp | 176 , fBlender(Type::MakeSpecialType("blender", "B", Type::TypeKind::kBlender)) {}
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