Searched refs:fDeviceStack (Results 1 – 2 of 2) sorted by relevance
238 fDeviceStack.push_back(std::make_unique<FakeDevice>(bm)); in FakeCanvas()249 fDeviceStack.back()->save(); in save()259 fDeviceStack.back()->translate(trans); in translate()264 fDeviceStack.back()->restore(this->peekPaintersOrder()); in restore()271 return fDeviceStack.back()->snapState(); in snapState()286 std::vector<std::unique_ptr<FakeDevice>> fDeviceStack; variable
166 fDeviceStack.back()->drawShape(id, this->nextPaintersOrder(), shape, r, p); in drawShape()172 fDeviceStack.back()->clipShape(id, this->nextPaintersOrder(), shape, r); in clipShape()179 for (auto& d : fDeviceStack) { in finalize()189 for (auto& d : fDeviceStack) { in getOrder()