Searched refs:fFPS (Results 1 – 5 of 5) sorted by relevance
/third_party/openh264/codec/build/windowsphone/all/CodecApp/ |
D | MainPage.xaml.cs | 28 float fFPS = 0.0F; in Button_Click_CallEncoder() 36 fFPS = vRTCCodec.GetEncFPS(); in Button_Click_CallEncoder() 39 sEncoderInfo += "FPS : " + fFPS.ToString() + "\n"; in Button_Click_CallEncoder() 50 float fFPS = 0.0F; in Button_Click__CallDecoder() 58 fFPS = vRTCCodec.GetDecFPS(); in Button_Click__CallDecoder() 61 sDecoderInfo += "FPS : " + fFPS.ToString() + "\n"; in Button_Click__CallDecoder()
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/third_party/skia/tools/viewer/ |
D | MSKPSlide.cpp | 46 ImGui::RadioButton( "1", &fFPS, 1); ImGui::SameLine(); in draw() 47 ImGui::RadioButton( "15", &fFPS, 15); ImGui::SameLine(); in draw() 48 ImGui::RadioButton( "30", &fFPS, 30); ImGui::SameLine(); in draw() 49 ImGui::RadioButton( "60", &fFPS, 60); ImGui::SameLine(); in draw() 50 ImGui::RadioButton("120", &fFPS, 120); ImGui::SameLine(); in draw() 51 ImGui::RadioButton("1:1", &fFPS, -1); // Draw one MSKP frame for each real viewer frame. in draw() 52 if (fFPS < 0) { in draw() 156 if (fFPS < 0) { in animate() 162 double frameTime = 1E9/fFPS; in animate()
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D | MSKPSlide.h | 37 int fFPS = 15; variable
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/third_party/skia/modules/skottie/include/ |
D | Skottie.h | 252 double fps() const { return fFPS; } in fps() 284 fFPS; variable
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/third_party/skia/modules/skottie/src/ |
D | Skottie.cpp | 469 , fFPS(fps) in Animation() 523 this->seekFrame(t * fFPS, ic); in seekFrameTime()
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