Searched refs:fFloat3 (Results 1 – 11 of 11) sorted by relevance
/third_party/skia/tests/ |
D | SkSLMemoryLayoutTest.cpp | 25 REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fFloat3)); in DEF_TEST() 42 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3)); in DEF_TEST() 61 context.fTypes.fFloat3.get()); in DEF_TEST() 84 context.fTypes.fFloat3.get()); in DEF_TEST() 113 REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fFloat3)); in DEF_TEST() 130 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3)); in DEF_TEST() 149 context.fTypes.fFloat3.get()); in DEF_TEST() 172 context.fTypes.fFloat3.get()); in DEF_TEST()
|
/third_party/skia/src/sksl/ |
D | SkSLBuiltinTypes.cpp | 24 , fFloat3(Type::MakeVectorType("float3", "f3", *fFloat, /*columns=*/3)) in BuiltinTypes() 138 , fGenType(Type::MakeGenericType("$genType", {fFloat.get(), fFloat2.get(), fFloat3.get(), in BuiltinTypes() 159 , fVec(Type::MakeGenericType("$vec", {fInvalid.get(), fFloat2.get(), fFloat3.get(),
|
D | SkSLUtil.cpp | 54 if (type == *context.fTypes.fFloat3 ) { *outType = kFloat3_GrSLType; return true; } in type_to_grsltype()
|
D | SkSLBuiltinTypes.h | 26 const std::unique_ptr<Type> fFloat3; variable
|
D | SkSLCompiler.cpp | 253 symbols->addAlias("vec3", types.fFloat3.get()); in add_glsl_type_aliases()
|
/third_party/skia/src/sksl/ir/ |
D | SkSLIndexExpression.cpp | 36 case 3: return *context.fTypes.fFloat3; in IndexType()
|
D | SkSLType.cpp | 594 case 3: return *context.fTypes.fFloat3; in toCompound()
|
/third_party/skia/src/sksl/dsl/ |
D | DSLType.cpp | 105 return context.fTypes.fFloat3.get(); in get_type_from_type_constant()
|
/third_party/skia/src/sksl/codegen/ |
D | SkSLGLSLCodeGenerator.cpp | 616 SkASSERT(arg1Type == *fContext.fTypes.fFloat3); in writeFunctionCall() 623 if (arg1Type == *fContext.fTypes.fFloat3) { in writeFunctionCall()
|
D | SkSLSPIRVCodeGenerator.cpp | 1046 if (arg1Type == *fContext.fTypes.fFloat3) { in writeSpecialIntrinsic() 1056 SkASSERT(arg1Type == *fContext.fTypes.fFloat3); in writeSpecialIntrinsic()
|
/third_party/skia/src/core/ |
D | SkRuntimeEffect.cpp | 115 if (*type == *ctx.fTypes.fFloat3) { v->type = Type::kFloat3; return true; } in init_uniform_type()
|