Searched refs:fGPUFamily (Results 1 – 4 of 4) sorted by relevance
35 bool isMac() const { return fGPUFamily == GPUFamily::kMac; } in isMac()36 bool isApple()const { return fGPUFamily == GPUFamily::kApple; } in isApple()55 GPUFamily fGPUFamily; variable
200 if (!GetGPUFamily(device, &fGPUFamily, &fFamilyGroup) &&201 !GetGPUFamilyFromFeatureSet(device, &fGPUFamily, &fFamilyGroup)) {204 fGPUFamily = GPUFamily::kMac;207 fGPUFamily = GPUFamily::kApple;
89 bool isMac() const { return fGPUFamily == GPUFamily::kMac; } in isMac()90 bool isApple() const { return fGPUFamily == GPUFamily::kApple; } in isApple()196 GPUFamily fGPUFamily; variable
47 fStoreAndMultisampleResolveSupport = (fGPUFamily == GPUFamily::kApple &&50 fPreferDiscardableMSAAAttachment = (fGPUFamily == GPUFamily::kApple);228 if (!this->getGPUFamily(device, &fGPUFamily, &fFamilyGroup) &&229 !this->getGPUFamilyFromFeatureSet(device, &fGPUFamily, &fFamilyGroup)) {232 fGPUFamily = GPUFamily::kMac;235 fGPUFamily = GPUFamily::kApple;1238 switch (fGPUFamily) {