Searched refs:fMaxCount (Results 1 – 8 of 8) sorted by relevance
34 : fMaxCount(maxCount) {} in SkLRUCache()62 while (fMap.count() > fMaxCount) { in insert()110 int fMaxCount; variable
34 : fMaxCount(maxCount) {} in SkLRUCache()64 while (fMap.count() > fMaxCount) { in insert()121 int fMaxCount; variable
119 int getMaxResourceCount() const { return fMaxCount; } in getMaxResourceCount()198 bool overBudget() const { return fBudgetedBytes > fMaxBytes || fBudgetedCount > fMaxCount; } in overBudget()296 return fBudgetedBytes+bytes <= fMaxBytes && fBudgetedCount+1 <= fMaxCount; in wouldFit()375 int fMaxCount = kDefaultMaxCount; variable
127 fMaxCount = count; in setLimits()584 if (fBudgetedCount < fMaxCount && in notifyCntReachedZero()915 float countUtilization = (100.f * fBudgetedCount) / fMaxCount; in dumpStats()918 out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes); in dumpStats()
336 : fMaxCount(128) in SkParticleEffectParams()347 v->visit("MaxCount", fMaxCount); in visitFields()406 this->setCapacity(fParams->fMaxCount); in SkParticleEffect()428 if (fParams->fMaxCount != fCapacity) { in update()429 this->setCapacity(fParams->fMaxCount); in update()473 numToSpawn = SkTPin(numToSpawn, 0, fParams->fMaxCount - fCount); in update()
119 : fMaxCount(128) in SkParticleEffectParams()124 v->visit("MaxCount", fMaxCount); in visitFields()231 if (fParams->fMaxCount != fCapacity) { in updateStorage()232 this->setCapacity(fParams->fMaxCount); in updateStorage()419 numToSpawn = SkTPin(numToSpawn, 0, fParams->fMaxCount - fCount); in advanceTime()
71 int fMaxCount; // Maximum number of particles per instance of the effect variable
42 int fMaxCount; variable