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Searched refs:fb_max_samples (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_scene.c649 scene->fb_max_samples = util_framebuffer_get_num_samples(fb); in lp_scene_begin_binning()
650 if (scene->fb_max_samples == 4) { in lp_scene_begin_binning()
Dlp_scene.h163 unsigned fb_max_samples; member
Dlp_rast_priv.h261 for (unsigned i = 0; i < scene->fb_max_samples; i++) in lp_rast_shade_quads_all()
Dlp_rast.c355 for (unsigned i = 0; i < scene->fb_max_samples; i++) in lp_rast_shade_tile()
498 for (unsigned i = 0; i < task->scene->fb_max_samples; i++) in lp_rast_shade_quads_mask()